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// coverage:ignore-file
// GENERATED CODE - DO NOT MODIFY BY HAND
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
part of 'game.dart' ;
// **************************************************************************
// FreezedGenerator
// **************************************************************************
T _$identity < T > ( T value ) => value ;
final _privateConstructorUsedError = UnsupportedError (
'It seems like you constructed your class using `MyClass._()`. This constructor is only meant to be used by freezed and you are not supposed to need it nor use it. \n Please check the documentation here for more information: https://github.com/rrousselGit/freezed#adding-getters-and-methods-to-our-models' ,
);
/// @nodoc
mixin _$Game {
String get id => throw _privateConstructorUsedError ;
String get name => throw _privateConstructorUsedError ;
String get type => throw _privateConstructorUsedError ;
bool get isActive => throw _privateConstructorUsedError ;
Map < String , dynamic > get metadata => throw _privateConstructorUsedError ;
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List < GamePrize > get prizes => throw _privateConstructorUsedError ;
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String get createdAt => throw _privateConstructorUsedError ;
String get updatedAt => throw _privateConstructorUsedError ;
/// Create a copy of Game
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
$GameCopyWith < Game > get copyWith => throw _privateConstructorUsedError ;
}
/// @nodoc
abstract class $GameCopyWith < $Res > {
factory $GameCopyWith ( Game value , $Res Function ( Game ) then ) =
_$GameCopyWithImpl < $Res , Game > ;
@ useResult
$Res call ({
String id ,
String name ,
String type ,
bool isActive ,
Map < String , dynamic > metadata ,
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List < GamePrize > prizes ,
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String createdAt ,
String updatedAt ,
});
}
/// @nodoc
class _ $GameCopyWithImpl < $Res , $Val extends Game >
implements $GameCopyWith < $Res > {
_$GameCopyWithImpl ( this . _value , this . _then );
// ignore: unused_field
final $Val _value ;
// ignore: unused_field
final $Res Function ( $Val ) _then ;
/// Create a copy of Game
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({
Object ? id = null ,
Object ? name = null ,
Object ? type = null ,
Object ? isActive = null ,
Object ? metadata = null ,
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Object ? prizes = null ,
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Object ? createdAt = null ,
Object ? updatedAt = null ,
}) {
return _then (
_value . copyWith (
id: null == id
? _value . id
: id // ignore: cast_nullable_to_non_nullable
as String ,
name: null == name
? _value . name
: name // ignore: cast_nullable_to_non_nullable
as String ,
type: null == type
? _value . type
: type // ignore: cast_nullable_to_non_nullable
as String ,
isActive: null == isActive
? _value . isActive
: isActive // ignore: cast_nullable_to_non_nullable
as bool ,
metadata: null == metadata
? _value . metadata
: metadata // ignore: cast_nullable_to_non_nullable
as Map < String , dynamic > ,
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prizes: null == prizes
? _value . prizes
: prizes // ignore: cast_nullable_to_non_nullable
as List < GamePrize > ,
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createdAt: null == createdAt
? _value . createdAt
: createdAt // ignore: cast_nullable_to_non_nullable
as String ,
updatedAt: null == updatedAt
? _value . updatedAt
: updatedAt // ignore: cast_nullable_to_non_nullable
as String ,
)
as $Val ,
);
}
}
/// @nodoc
abstract class _ $$GameImplCopyWith < $Res > implements $GameCopyWith < $Res > {
factory _$$GameImplCopyWith (
_$GameImpl value ,
$Res Function ( _$GameImpl ) then ,
) = __$$GameImplCopyWithImpl < $Res > ;
@ override
@ useResult
$Res call ({
String id ,
String name ,
String type ,
bool isActive ,
Map < String , dynamic > metadata ,
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List < GamePrize > prizes ,
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String createdAt ,
String updatedAt ,
});
}
/// @nodoc
class __ $$GameImplCopyWithImpl < $Res >
extends _$GameCopyWithImpl < $Res , _$GameImpl >
implements _$$GameImplCopyWith < $Res > {
__$$GameImplCopyWithImpl ( _$GameImpl _value , $Res Function ( _$GameImpl ) _then )
: super ( _value , _then );
/// Create a copy of Game
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({
Object ? id = null ,
Object ? name = null ,
Object ? type = null ,
Object ? isActive = null ,
Object ? metadata = null ,
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Object ? prizes = null ,
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Object ? createdAt = null ,
Object ? updatedAt = null ,
}) {
return _then (
_$GameImpl (
id: null == id
? _value . id
: id // ignore: cast_nullable_to_non_nullable
as String ,
name: null == name
? _value . name
: name // ignore: cast_nullable_to_non_nullable
as String ,
type: null == type
? _value . type
: type // ignore: cast_nullable_to_non_nullable
as String ,
isActive: null == isActive
? _value . isActive
: isActive // ignore: cast_nullable_to_non_nullable
as bool ,
metadata: null == metadata
? _value . _metadata
: metadata // ignore: cast_nullable_to_non_nullable
as Map < String , dynamic > ,
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prizes: null == prizes
? _value . _prizes
: prizes // ignore: cast_nullable_to_non_nullable
as List < GamePrize > ,
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createdAt: null == createdAt
? _value . createdAt
: createdAt // ignore: cast_nullable_to_non_nullable
as String ,
updatedAt: null == updatedAt
? _value . updatedAt
: updatedAt // ignore: cast_nullable_to_non_nullable
as String ,
),
);
}
}
/// @nodoc
class _ $GameImpl implements _Game {
const _$GameImpl ({
required this . id ,
required this . name ,
required this . type ,
required this . isActive ,
required final Map < String , dynamic > metadata ,
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required final List < GamePrize > prizes ,
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required this . createdAt ,
required this . updatedAt ,
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}) : _metadata = metadata ,
_prizes = prizes ;
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@ override
final String id ;
@ override
final String name ;
@ override
final String type ;
@ override
final bool isActive ;
final Map < String , dynamic > _metadata ;
@ override
Map < String , dynamic > get metadata {
if ( _metadata is EqualUnmodifiableMapView ) return _metadata ;
// ignore: implicit_dynamic_type
return EqualUnmodifiableMapView ( _metadata );
}
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final List < GamePrize > _prizes ;
@ override
List < GamePrize > get prizes {
if ( _prizes is EqualUnmodifiableListView ) return _prizes ;
// ignore: implicit_dynamic_type
return EqualUnmodifiableListView ( _prizes );
}
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@ override
final String createdAt ;
@ override
final String updatedAt ;
@ override
String toString () {
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return 'Game(id: $ id , name: $ name , type: $ type , isActive: $ isActive , metadata: $ metadata , prizes: $ prizes , createdAt: $ createdAt , updatedAt: $ updatedAt )' ;
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}
@ override
bool operator == ( Object other ) {
return identical ( this , other ) ||
( other . runtimeType == runtimeType &&
other is _$GameImpl &&
( identical ( other . id , id ) || other . id == id ) &&
( identical ( other . name , name ) || other . name == name ) &&
( identical ( other . type , type ) || other . type == type ) &&
( identical ( other . isActive , isActive ) ||
other . isActive == isActive ) &&
const DeepCollectionEquality (). equals ( other . _metadata , _metadata ) &&
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const DeepCollectionEquality (). equals ( other . _prizes , _prizes ) &&
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( identical ( other . createdAt , createdAt ) ||
other . createdAt == createdAt ) &&
( identical ( other . updatedAt , updatedAt ) ||
other . updatedAt == updatedAt ));
}
@ override
int get hashCode => Object . hash (
runtimeType ,
id ,
name ,
type ,
isActive ,
const DeepCollectionEquality (). hash ( _metadata ),
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const DeepCollectionEquality (). hash ( _prizes ),
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createdAt ,
updatedAt ,
);
/// Create a copy of Game
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
@ override
@ pragma ( 'vm:prefer-inline' )
_$$GameImplCopyWith < _$GameImpl > get copyWith =>
__$$GameImplCopyWithImpl < _$GameImpl > ( this , _$identity );
}
abstract class _Game implements Game {
const factory _Game ({
required final String id ,
required final String name ,
required final String type ,
required final bool isActive ,
required final Map < String , dynamic > metadata ,
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required final List < GamePrize > prizes ,
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required final String createdAt ,
required final String updatedAt ,
}) = _$GameImpl ;
@ override
String get id ;
@ override
String get name ;
@ override
String get type ;
@ override
bool get isActive ;
@ override
Map < String , dynamic > get metadata ;
@ override
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List < GamePrize > get prizes ;
@ override
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String get createdAt ;
@ override
String get updatedAt ;
/// Create a copy of Game
/// with the given fields replaced by the non-null parameter values.
@ override
@ JsonKey ( includeFromJson: false , includeToJson: false )
_$$GameImplCopyWith < _$GameImpl > get copyWith =>
throw _privateConstructorUsedError ;
}
/// @nodoc
mixin _$GamePrize {
String get id => throw _privateConstructorUsedError ;
String get gameId => throw _privateConstructorUsedError ;
String get name => throw _privateConstructorUsedError ;
Map < String , dynamic > get metadata => throw _privateConstructorUsedError ;
String get createdAt => throw _privateConstructorUsedError ;
String get updatedAt => throw _privateConstructorUsedError ;
/// Create a copy of GamePrize
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
$GamePrizeCopyWith < GamePrize > get copyWith =>
throw _privateConstructorUsedError ;
}
/// @nodoc
abstract class $GamePrizeCopyWith < $Res > {
factory $GamePrizeCopyWith ( GamePrize value , $Res Function ( GamePrize ) then ) =
_$GamePrizeCopyWithImpl < $Res , GamePrize > ;
@ useResult
$Res call ({
String id ,
String gameId ,
String name ,
Map < String , dynamic > metadata ,
String createdAt ,
String updatedAt ,
});
}
/// @nodoc
class _ $GamePrizeCopyWithImpl < $Res , $Val extends GamePrize >
implements $GamePrizeCopyWith < $Res > {
_$GamePrizeCopyWithImpl ( this . _value , this . _then );
// ignore: unused_field
final $Val _value ;
// ignore: unused_field
final $Res Function ( $Val ) _then ;
/// Create a copy of GamePrize
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({
Object ? id = null ,
Object ? gameId = null ,
Object ? name = null ,
Object ? metadata = null ,
Object ? createdAt = null ,
Object ? updatedAt = null ,
}) {
return _then (
_value . copyWith (
id: null == id
? _value . id
: id // ignore: cast_nullable_to_non_nullable
as String ,
gameId: null == gameId
? _value . gameId
: gameId // ignore: cast_nullable_to_non_nullable
as String ,
name: null == name
? _value . name
: name // ignore: cast_nullable_to_non_nullable
as String ,
metadata: null == metadata
? _value . metadata
: metadata // ignore: cast_nullable_to_non_nullable
as Map < String , dynamic > ,
createdAt: null == createdAt
? _value . createdAt
: createdAt // ignore: cast_nullable_to_non_nullable
as String ,
updatedAt: null == updatedAt
? _value . updatedAt
: updatedAt // ignore: cast_nullable_to_non_nullable
as String ,
)
as $Val ,
);
}
}
/// @nodoc
abstract class _ $$GamePrizeImplCopyWith < $Res >
implements $GamePrizeCopyWith < $Res > {
factory _$$GamePrizeImplCopyWith (
_$GamePrizeImpl value ,
$Res Function ( _$GamePrizeImpl ) then ,
) = __$$GamePrizeImplCopyWithImpl < $Res > ;
@ override
@ useResult
$Res call ({
String id ,
String gameId ,
String name ,
Map < String , dynamic > metadata ,
String createdAt ,
String updatedAt ,
});
}
/// @nodoc
class __ $$GamePrizeImplCopyWithImpl < $Res >
extends _$GamePrizeCopyWithImpl < $Res , _$GamePrizeImpl >
implements _$$GamePrizeImplCopyWith < $Res > {
__$$GamePrizeImplCopyWithImpl (
_$GamePrizeImpl _value ,
$Res Function ( _$GamePrizeImpl ) _then ,
) : super ( _value , _then );
/// Create a copy of GamePrize
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({
Object ? id = null ,
Object ? gameId = null ,
Object ? name = null ,
Object ? metadata = null ,
Object ? createdAt = null ,
Object ? updatedAt = null ,
}) {
return _then (
_$GamePrizeImpl (
id: null == id
? _value . id
: id // ignore: cast_nullable_to_non_nullable
as String ,
gameId: null == gameId
? _value . gameId
: gameId // ignore: cast_nullable_to_non_nullable
as String ,
name: null == name
? _value . name
: name // ignore: cast_nullable_to_non_nullable
as String ,
metadata: null == metadata
? _value . _metadata
: metadata // ignore: cast_nullable_to_non_nullable
as Map < String , dynamic > ,
createdAt: null == createdAt
? _value . createdAt
: createdAt // ignore: cast_nullable_to_non_nullable
as String ,
updatedAt: null == updatedAt
? _value . updatedAt
: updatedAt // ignore: cast_nullable_to_non_nullable
as String ,
),
);
}
}
/// @nodoc
class _ $GamePrizeImpl implements _GamePrize {
const _$GamePrizeImpl ({
required this . id ,
required this . gameId ,
required this . name ,
required final Map < String , dynamic > metadata ,
required this . createdAt ,
required this . updatedAt ,
}) : _metadata = metadata ;
@ override
final String id ;
@ override
final String gameId ;
@ override
final String name ;
final Map < String , dynamic > _metadata ;
@ override
Map < String , dynamic > get metadata {
if ( _metadata is EqualUnmodifiableMapView ) return _metadata ;
// ignore: implicit_dynamic_type
return EqualUnmodifiableMapView ( _metadata );
}
@ override
final String createdAt ;
@ override
final String updatedAt ;
@ override
String toString () {
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return 'GamePrize(id: $ id , gameId: $ gameId , name: $ name , metadata: $ metadata , createdAt: $ createdAt , updatedAt: $ updatedAt )' ;
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}
@ override
bool operator == ( Object other ) {
return identical ( this , other ) ||
( other . runtimeType == runtimeType &&
other is _$GamePrizeImpl &&
( identical ( other . id , id ) || other . id == id ) &&
( identical ( other . gameId , gameId ) || other . gameId == gameId ) &&
( identical ( other . name , name ) || other . name == name ) &&
const DeepCollectionEquality (). equals ( other . _metadata , _metadata ) &&
( identical ( other . createdAt , createdAt ) ||
other . createdAt == createdAt ) &&
( identical ( other . updatedAt , updatedAt ) ||
other . updatedAt == updatedAt ));
}
@ override
int get hashCode => Object . hash (
runtimeType ,
id ,
gameId ,
name ,
const DeepCollectionEquality (). hash ( _metadata ),
createdAt ,
updatedAt ,
);
/// Create a copy of GamePrize
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
@ override
@ pragma ( 'vm:prefer-inline' )
_$$GamePrizeImplCopyWith < _$GamePrizeImpl > get copyWith =>
__$$GamePrizeImplCopyWithImpl < _$GamePrizeImpl > ( this , _$identity );
}
abstract class _GamePrize implements GamePrize {
const factory _GamePrize ({
required final String id ,
required final String gameId ,
required final String name ,
required final Map < String , dynamic > metadata ,
required final String createdAt ,
required final String updatedAt ,
}) = _$GamePrizeImpl ;
@ override
String get id ;
@ override
String get gameId ;
@ override
String get name ;
@ override
Map < String , dynamic > get metadata ;
@ override
String get createdAt ;
@ override
String get updatedAt ;
/// Create a copy of GamePrize
/// with the given fields replaced by the non-null parameter values.
@ override
@ JsonKey ( includeFromJson: false , includeToJson: false )
_$$GamePrizeImplCopyWith < _$GamePrizeImpl > get copyWith =>
throw _privateConstructorUsedError ;
}
/// @nodoc
mixin _$GameFailure {
@ optionalTypeArgs
TResult when < TResult extends Object ?> ({
required TResult Function ( ApiFailure failure ) serverError ,
required TResult Function () unexpectedError ,
required TResult Function ( String erroMessage ) dynamicErrorMessage ,
}) => throw _privateConstructorUsedError ;
@ optionalTypeArgs
TResult ? whenOrNull < TResult extends Object ?> ({
TResult ? Function ( ApiFailure failure ) ? serverError ,
TResult ? Function () ? unexpectedError ,
TResult ? Function ( String erroMessage ) ? dynamicErrorMessage ,
}) => throw _privateConstructorUsedError ;
@ optionalTypeArgs
TResult maybeWhen < TResult extends Object ?> ({
TResult Function ( ApiFailure failure ) ? serverError ,
TResult Function () ? unexpectedError ,
TResult Function ( String erroMessage ) ? dynamicErrorMessage ,
required TResult orElse (),
}) => throw _privateConstructorUsedError ;
@ optionalTypeArgs
TResult map < TResult extends Object ?> ({
required TResult Function ( _ServerError value ) serverError ,
required TResult Function ( _UnexpectedError value ) unexpectedError ,
required TResult Function ( _DynamicErrorMessage value ) dynamicErrorMessage ,
}) => throw _privateConstructorUsedError ;
@ optionalTypeArgs
TResult ? mapOrNull < TResult extends Object ?> ({
TResult ? Function ( _ServerError value ) ? serverError ,
TResult ? Function ( _UnexpectedError value ) ? unexpectedError ,
TResult ? Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
}) => throw _privateConstructorUsedError ;
@ optionalTypeArgs
TResult maybeMap < TResult extends Object ?> ({
TResult Function ( _ServerError value ) ? serverError ,
TResult Function ( _UnexpectedError value ) ? unexpectedError ,
TResult Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
required TResult orElse (),
}) => throw _privateConstructorUsedError ;
}
/// @nodoc
abstract class $GameFailureCopyWith < $Res > {
factory $GameFailureCopyWith (
GameFailure value ,
$Res Function ( GameFailure ) then ,
) = _$GameFailureCopyWithImpl < $Res , GameFailure > ;
}
/// @nodoc
class _ $GameFailureCopyWithImpl < $Res , $Val extends GameFailure >
implements $GameFailureCopyWith < $Res > {
_$GameFailureCopyWithImpl ( this . _value , this . _then );
// ignore: unused_field
final $Val _value ;
// ignore: unused_field
final $Res Function ( $Val ) _then ;
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
}
/// @nodoc
abstract class _ $$ServerErrorImplCopyWith < $Res > {
factory _$$ServerErrorImplCopyWith (
_$ServerErrorImpl value ,
$Res Function ( _$ServerErrorImpl ) then ,
) = __$$ServerErrorImplCopyWithImpl < $Res > ;
@ useResult
$Res call ({ ApiFailure failure });
$ApiFailureCopyWith < $Res > get failure ;
}
/// @nodoc
class __ $$ServerErrorImplCopyWithImpl < $Res >
extends _$GameFailureCopyWithImpl < $Res , _$ServerErrorImpl >
implements _$$ServerErrorImplCopyWith < $Res > {
__$$ServerErrorImplCopyWithImpl (
_$ServerErrorImpl _value ,
$Res Function ( _$ServerErrorImpl ) _then ,
) : super ( _value , _then );
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({ Object ? failure = null }) {
return _then (
_$ServerErrorImpl (
null == failure
? _value . failure
: failure // ignore: cast_nullable_to_non_nullable
as ApiFailure ,
),
);
}
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ override
@ pragma ( 'vm:prefer-inline' )
$ApiFailureCopyWith < $Res > get failure {
return $ApiFailureCopyWith < $Res > ( _value . failure , ( value ) {
return _then ( _value . copyWith ( failure: value ));
});
}
}
/// @nodoc
class _ $ServerErrorImpl implements _ServerError {
const _$ServerErrorImpl ( this . failure );
@ override
final ApiFailure failure ;
@ override
String toString () {
return 'GameFailure.serverError(failure: $ failure )' ;
}
@ override
bool operator == ( Object other ) {
return identical ( this , other ) ||
( other . runtimeType == runtimeType &&
other is _$ServerErrorImpl &&
( identical ( other . failure , failure ) || other . failure == failure ));
}
@ override
int get hashCode => Object . hash ( runtimeType , failure );
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
@ override
@ pragma ( 'vm:prefer-inline' )
_$$ServerErrorImplCopyWith < _$ServerErrorImpl > get copyWith =>
__$$ServerErrorImplCopyWithImpl < _$ServerErrorImpl > ( this , _$identity );
@ override
@ optionalTypeArgs
TResult when < TResult extends Object ?> ({
required TResult Function ( ApiFailure failure ) serverError ,
required TResult Function () unexpectedError ,
required TResult Function ( String erroMessage ) dynamicErrorMessage ,
}) {
return serverError ( failure );
}
@ override
@ optionalTypeArgs
TResult ? whenOrNull < TResult extends Object ?> ({
TResult ? Function ( ApiFailure failure ) ? serverError ,
TResult ? Function () ? unexpectedError ,
TResult ? Function ( String erroMessage ) ? dynamicErrorMessage ,
}) {
return serverError ? . call ( failure );
}
@ override
@ optionalTypeArgs
TResult maybeWhen < TResult extends Object ?> ({
TResult Function ( ApiFailure failure ) ? serverError ,
TResult Function () ? unexpectedError ,
TResult Function ( String erroMessage ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( serverError != null ) {
return serverError ( failure );
}
return orElse ();
}
@ override
@ optionalTypeArgs
TResult map < TResult extends Object ?> ({
required TResult Function ( _ServerError value ) serverError ,
required TResult Function ( _UnexpectedError value ) unexpectedError ,
required TResult Function ( _DynamicErrorMessage value ) dynamicErrorMessage ,
}) {
return serverError ( this );
}
@ override
@ optionalTypeArgs
TResult ? mapOrNull < TResult extends Object ?> ({
TResult ? Function ( _ServerError value ) ? serverError ,
TResult ? Function ( _UnexpectedError value ) ? unexpectedError ,
TResult ? Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
}) {
return serverError ? . call ( this );
}
@ override
@ optionalTypeArgs
TResult maybeMap < TResult extends Object ?> ({
TResult Function ( _ServerError value ) ? serverError ,
TResult Function ( _UnexpectedError value ) ? unexpectedError ,
TResult Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( serverError != null ) {
return serverError ( this );
}
return orElse ();
}
}
abstract class _ServerError implements GameFailure {
const factory _ServerError ( final ApiFailure failure ) = _$ServerErrorImpl ;
ApiFailure get failure ;
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
_$$ServerErrorImplCopyWith < _$ServerErrorImpl > get copyWith =>
throw _privateConstructorUsedError ;
}
/// @nodoc
abstract class _ $$UnexpectedErrorImplCopyWith < $Res > {
factory _$$UnexpectedErrorImplCopyWith (
_$UnexpectedErrorImpl value ,
$Res Function ( _$UnexpectedErrorImpl ) then ,
) = __$$UnexpectedErrorImplCopyWithImpl < $Res > ;
}
/// @nodoc
class __ $$UnexpectedErrorImplCopyWithImpl < $Res >
extends _$GameFailureCopyWithImpl < $Res , _$UnexpectedErrorImpl >
implements _$$UnexpectedErrorImplCopyWith < $Res > {
__$$UnexpectedErrorImplCopyWithImpl (
_$UnexpectedErrorImpl _value ,
$Res Function ( _$UnexpectedErrorImpl ) _then ,
) : super ( _value , _then );
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
}
/// @nodoc
class _ $UnexpectedErrorImpl implements _UnexpectedError {
const _$UnexpectedErrorImpl ();
@ override
String toString () {
return 'GameFailure.unexpectedError()' ;
}
@ override
bool operator == ( Object other ) {
return identical ( this , other ) ||
( other . runtimeType == runtimeType && other is _$UnexpectedErrorImpl );
}
@ override
int get hashCode => runtimeType . hashCode ;
@ override
@ optionalTypeArgs
TResult when < TResult extends Object ?> ({
required TResult Function ( ApiFailure failure ) serverError ,
required TResult Function () unexpectedError ,
required TResult Function ( String erroMessage ) dynamicErrorMessage ,
}) {
return unexpectedError ();
}
@ override
@ optionalTypeArgs
TResult ? whenOrNull < TResult extends Object ?> ({
TResult ? Function ( ApiFailure failure ) ? serverError ,
TResult ? Function () ? unexpectedError ,
TResult ? Function ( String erroMessage ) ? dynamicErrorMessage ,
}) {
return unexpectedError ? . call ();
}
@ override
@ optionalTypeArgs
TResult maybeWhen < TResult extends Object ?> ({
TResult Function ( ApiFailure failure ) ? serverError ,
TResult Function () ? unexpectedError ,
TResult Function ( String erroMessage ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( unexpectedError != null ) {
return unexpectedError ();
}
return orElse ();
}
@ override
@ optionalTypeArgs
TResult map < TResult extends Object ?> ({
required TResult Function ( _ServerError value ) serverError ,
required TResult Function ( _UnexpectedError value ) unexpectedError ,
required TResult Function ( _DynamicErrorMessage value ) dynamicErrorMessage ,
}) {
return unexpectedError ( this );
}
@ override
@ optionalTypeArgs
TResult ? mapOrNull < TResult extends Object ?> ({
TResult ? Function ( _ServerError value ) ? serverError ,
TResult ? Function ( _UnexpectedError value ) ? unexpectedError ,
TResult ? Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
}) {
return unexpectedError ? . call ( this );
}
@ override
@ optionalTypeArgs
TResult maybeMap < TResult extends Object ?> ({
TResult Function ( _ServerError value ) ? serverError ,
TResult Function ( _UnexpectedError value ) ? unexpectedError ,
TResult Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( unexpectedError != null ) {
return unexpectedError ( this );
}
return orElse ();
}
}
abstract class _UnexpectedError implements GameFailure {
const factory _UnexpectedError () = _$UnexpectedErrorImpl ;
}
/// @nodoc
abstract class _ $$DynamicErrorMessageImplCopyWith < $Res > {
factory _$$DynamicErrorMessageImplCopyWith (
_$DynamicErrorMessageImpl value ,
$Res Function ( _$DynamicErrorMessageImpl ) then ,
) = __$$DynamicErrorMessageImplCopyWithImpl < $Res > ;
@ useResult
$Res call ({ String erroMessage });
}
/// @nodoc
class __ $$DynamicErrorMessageImplCopyWithImpl < $Res >
extends _$GameFailureCopyWithImpl < $Res , _$DynamicErrorMessageImpl >
implements _$$DynamicErrorMessageImplCopyWith < $Res > {
__$$DynamicErrorMessageImplCopyWithImpl (
_$DynamicErrorMessageImpl _value ,
$Res Function ( _$DynamicErrorMessageImpl ) _then ,
) : super ( _value , _then );
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ pragma ( 'vm:prefer-inline' )
@ override
$Res call ({ Object ? erroMessage = null }) {
return _then (
_$DynamicErrorMessageImpl (
null == erroMessage
? _value . erroMessage
: erroMessage // ignore: cast_nullable_to_non_nullable
as String ,
),
);
}
}
/// @nodoc
class _ $DynamicErrorMessageImpl implements _DynamicErrorMessage {
const _$DynamicErrorMessageImpl ( this . erroMessage );
@ override
final String erroMessage ;
@ override
String toString () {
return 'GameFailure.dynamicErrorMessage(erroMessage: $ erroMessage )' ;
}
@ override
bool operator == ( Object other ) {
return identical ( this , other ) ||
( other . runtimeType == runtimeType &&
other is _$DynamicErrorMessageImpl &&
( identical ( other . erroMessage , erroMessage ) ||
other . erroMessage == erroMessage ));
}
@ override
int get hashCode => Object . hash ( runtimeType , erroMessage );
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
@ override
@ pragma ( 'vm:prefer-inline' )
_$$DynamicErrorMessageImplCopyWith < _$DynamicErrorMessageImpl > get copyWith =>
__$$DynamicErrorMessageImplCopyWithImpl < _$DynamicErrorMessageImpl > (
this ,
_$identity ,
);
@ override
@ optionalTypeArgs
TResult when < TResult extends Object ?> ({
required TResult Function ( ApiFailure failure ) serverError ,
required TResult Function () unexpectedError ,
required TResult Function ( String erroMessage ) dynamicErrorMessage ,
}) {
return dynamicErrorMessage ( erroMessage );
}
@ override
@ optionalTypeArgs
TResult ? whenOrNull < TResult extends Object ?> ({
TResult ? Function ( ApiFailure failure ) ? serverError ,
TResult ? Function () ? unexpectedError ,
TResult ? Function ( String erroMessage ) ? dynamicErrorMessage ,
}) {
return dynamicErrorMessage ? . call ( erroMessage );
}
@ override
@ optionalTypeArgs
TResult maybeWhen < TResult extends Object ?> ({
TResult Function ( ApiFailure failure ) ? serverError ,
TResult Function () ? unexpectedError ,
TResult Function ( String erroMessage ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( dynamicErrorMessage != null ) {
return dynamicErrorMessage ( erroMessage );
}
return orElse ();
}
@ override
@ optionalTypeArgs
TResult map < TResult extends Object ?> ({
required TResult Function ( _ServerError value ) serverError ,
required TResult Function ( _UnexpectedError value ) unexpectedError ,
required TResult Function ( _DynamicErrorMessage value ) dynamicErrorMessage ,
}) {
return dynamicErrorMessage ( this );
}
@ override
@ optionalTypeArgs
TResult ? mapOrNull < TResult extends Object ?> ({
TResult ? Function ( _ServerError value ) ? serverError ,
TResult ? Function ( _UnexpectedError value ) ? unexpectedError ,
TResult ? Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
}) {
return dynamicErrorMessage ? . call ( this );
}
@ override
@ optionalTypeArgs
TResult maybeMap < TResult extends Object ?> ({
TResult Function ( _ServerError value ) ? serverError ,
TResult Function ( _UnexpectedError value ) ? unexpectedError ,
TResult Function ( _DynamicErrorMessage value ) ? dynamicErrorMessage ,
required TResult orElse (),
}) {
if ( dynamicErrorMessage != null ) {
return dynamicErrorMessage ( this );
}
return orElse ();
}
}
abstract class _DynamicErrorMessage implements GameFailure {
const factory _DynamicErrorMessage ( final String erroMessage ) =
_$DynamicErrorMessageImpl ;
String get erroMessage ;
/// Create a copy of GameFailure
/// with the given fields replaced by the non-null parameter values.
@ JsonKey ( includeFromJson: false , includeToJson: false )
_$$DynamicErrorMessageImplCopyWith < _$DynamicErrorMessageImpl > get copyWith =>
throw _privateConstructorUsedError ;
}