part of '../game.dart'; @freezed class GamePrize with _$GamePrize { const factory GamePrize({ required String id, required String gameId, required String name, required Map metadata, required String createdAt, required String updatedAt, }) = _GamePrize; factory GamePrize.empty() => const GamePrize( id: '', gameId: '', name: '', metadata: {}, createdAt: '', updatedAt: '', ); }