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apskel-pos-backend/migrations/000111_create_game_events.up.sql
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-- EnakGame events, also called campaigns (docs/rfc-enakgame.md §5.5, D6): a period in
-- which some games pay more, the extra paid by the event's own budget.
CREATE TABLE game_events (
id UUID PRIMARY KEY DEFAULT gen_random_uuid(),
organization_id UUID NOT NULL,
name VARCHAR(255) NOT NULL,
slug VARCHAR(100) NOT NULL,
description TEXT,
banner_url VARCHAR(500),
start_at TIMESTAMP WITH TIME ZONE NOT NULL,
end_at TIMESTAMP WITH TIME ZONE NOT NULL,
-- Shown with the dates; start_at and end_at are instants already.
timezone VARCHAR(50) NOT NULL DEFAULT 'Asia/Jakarta',
status VARCHAR(20) NOT NULL DEFAULT 'DRAFT',
-- Higher goes first; when the reward cap cuts, the lowest goes first.
priority INT NOT NULL DEFAULT 0,
-- Applied to the base reward: 2.00 adds the base once more.
multiplier NUMERIC(5,2),
-- Added on top, per completed session.
bonus BIGINT,
-- Pays what this event adds. A budget of scope EVENT, checked by the processor.
budget_id UUID NOT NULL REFERENCES game_budgets(id),
-- EnakCoin this event may add over its whole run (PRD §35 Event Limit).
reward_limit BIGINT,
-- EnakCoin this event may add for one customer per day.
user_daily_limit BIGINT,
created_at TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT NOW(),
updated_at TIMESTAMP WITH TIME ZONE NOT NULL DEFAULT NOW(),
CONSTRAINT uq_game_events_slug UNIQUE (organization_id, slug),
CONSTRAINT chk_game_events_period CHECK (end_at > start_at),
CONSTRAINT chk_game_events_status CHECK (status IN ('DRAFT', 'ACTIVE', 'ENDED', 'CANCELLED')),
CONSTRAINT chk_game_events_multiplier CHECK (multiplier IS NULL OR multiplier > 0),
CONSTRAINT chk_game_events_bonus CHECK (bonus IS NULL OR bonus > 0),
CONSTRAINT chk_game_events_reward_limit CHECK (reward_limit IS NULL OR reward_limit > 0),
CONSTRAINT chk_game_events_user_daily_limit CHECK (user_daily_limit IS NULL OR user_daily_limit > 0)
);
CREATE INDEX idx_game_events_org_active ON game_events(organization_id, start_at, end_at) WHERE status = 'ACTIVE';
CREATE TABLE game_event_games (
event_id UUID NOT NULL REFERENCES game_events(id) ON DELETE CASCADE,
game_id UUID NOT NULL REFERENCES games(id) ON DELETE RESTRICT,
PRIMARY KEY (event_id, game_id)
);
CREATE INDEX idx_game_event_games_game ON game_event_games(game_id);