apskel-pos-backend/internal/handler/gamification_handler_additional.go

710 lines
41 KiB
Go
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2025-09-17 19:30:17 +07:00
package handler
import (
"apskel-pos-be/internal/constants"
"apskel-pos-be/internal/contract"
"apskel-pos-be/internal/logger"
"apskel-pos-be/internal/util"
"strconv"
"github.com/gin-gonic/gin"
"github.com/google/uuid"
)
// Tier Handlers
func (h *GamificationHandler) CreateTier(c *gin.Context) {
ctx := c.Request.Context()
var req contract.CreateTierRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateTier -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateTier")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateCreateTierRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateTier -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateTier")
return
}
response, err := h.gamificationService.CreateTier(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateTier -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::CreateTier")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateTier")
}
func (h *GamificationHandler) GetTier(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTier -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetTier")
return
}
response, err := h.gamificationService.GetTier(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTier -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::GetTier")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetTier")
}
func (h *GamificationHandler) ListTiers(c *gin.Context) {
ctx := c.Request.Context()
var req contract.ListTiersRequest
if err := c.ShouldBindQuery(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListTiers -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListTiers")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateListTiersRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListTiers -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListTiers")
return
}
response, err := h.gamificationService.ListTiers(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListTiers -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::ListTiers")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListTiers")
}
func (h *GamificationHandler) UpdateTier(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier")
return
}
var req contract.UpdateTierRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateTierRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateTier -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier")
return
}
response, err := h.gamificationService.UpdateTier(ctx, id, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::UpdateTier")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateTier")
}
func (h *GamificationHandler) DeleteTier(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteTier -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteTier")
return
}
err = h.gamificationService.DeleteTier(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteTier -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::DeleteTier")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteTier")
}
func (h *GamificationHandler) GetTierByPoints(c *gin.Context) {
ctx := c.Request.Context()
pointsStr := c.Param("points")
points, err := strconv.ParseInt(pointsStr, 10, 64)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTierByPoints -> invalid points")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid points format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetTierByPoints")
return
}
response, err := h.gamificationService.GetTierByPoints(ctx, points)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTierByPoints -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::GetTierByPoints")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetTierByPoints")
}
// Game Handlers
func (h *GamificationHandler) CreateGame(c *gin.Context) {
ctx := c.Request.Context()
var req contract.CreateGameRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGame -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGame")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGameRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGame -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGame")
return
}
response, err := h.gamificationService.CreateGame(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGame -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::CreateGame")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGame")
}
func (h *GamificationHandler) GetGame(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGame -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGame")
return
}
response, err := h.gamificationService.GetGame(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGame -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::GetGame")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGame")
}
func (h *GamificationHandler) ListGames(c *gin.Context) {
ctx := c.Request.Context()
var req contract.ListGamesRequest
if err := c.ShouldBindQuery(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGames -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGames")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateListGamesRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGames -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGames")
return
}
response, err := h.gamificationService.ListGames(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGames -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::ListGames")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGames")
}
func (h *GamificationHandler) GetActiveGames(c *gin.Context) {
ctx := c.Request.Context()
response, err := h.gamificationService.GetActiveGames(ctx)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetActiveGames -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::GetActiveGames")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetActiveGames")
}
func (h *GamificationHandler) UpdateGame(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame")
return
}
var req contract.UpdateGameRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateGameRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateGame -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame")
return
}
response, err := h.gamificationService.UpdateGame(ctx, id, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::UpdateGame")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateGame")
}
func (h *GamificationHandler) DeleteGame(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGame -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteGame")
return
}
err = h.gamificationService.DeleteGame(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGame -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::DeleteGame")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteGame")
}
// Game Prize Handlers
func (h *GamificationHandler) CreateGamePrize(c *gin.Context) {
ctx := c.Request.Context()
var req contract.CreateGamePrizeRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePrize -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePrize")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGamePrizeRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGamePrize -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePrize")
return
}
response, err := h.gamificationService.CreateGamePrize(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePrize -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::CreateGamePrize")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGamePrize")
}
func (h *GamificationHandler) GetGamePrize(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrize -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePrize")
return
}
response, err := h.gamificationService.GetGamePrize(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrize -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetGamePrize")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePrize")
}
func (h *GamificationHandler) ListGamePrizes(c *gin.Context) {
ctx := c.Request.Context()
var req contract.ListGamePrizesRequest
if err := c.ShouldBindQuery(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePrizes -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePrizes")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateListGamePrizesRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGamePrizes -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePrizes")
return
}
response, err := h.gamificationService.ListGamePrizes(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePrizes -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::ListGamePrizes")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGamePrizes")
}
func (h *GamificationHandler) UpdateGamePrize(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize")
return
}
var req contract.UpdateGamePrizeRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateGamePrizeRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateGamePrize -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize")
return
}
response, err := h.gamificationService.UpdateGamePrize(ctx, id, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::UpdateGamePrize")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateGamePrize")
}
func (h *GamificationHandler) DeleteGamePrize(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGamePrize -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteGamePrize")
return
}
err = h.gamificationService.DeleteGamePrize(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGamePrize -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::DeleteGamePrize")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteGamePrize")
}
func (h *GamificationHandler) GetGamePrizesByGameID(c *gin.Context) {
ctx := c.Request.Context()
gameIDStr := c.Param("game_id")
gameID, err := uuid.Parse(gameIDStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrizesByGameID -> invalid game ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid game ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePrizesByGameID")
return
}
response, err := h.gamificationService.GetGamePrizesByGameID(ctx, gameID)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrizesByGameID -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetGamePrizesByGameID")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePrizesByGameID")
}
func (h *GamificationHandler) GetAvailablePrizes(c *gin.Context) {
ctx := c.Request.Context()
gameIDStr := c.Param("game_id")
gameID, err := uuid.Parse(gameIDStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetAvailablePrizes -> invalid game ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid game ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetAvailablePrizes")
return
}
response, err := h.gamificationService.GetAvailablePrizes(ctx, gameID)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetAvailablePrizes -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetAvailablePrizes")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetAvailablePrizes")
}
// Game Play Handlers
func (h *GamificationHandler) CreateGamePlay(c *gin.Context) {
ctx := c.Request.Context()
var req contract.CreateGamePlayRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePlay -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePlay")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGamePlayRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGamePlay -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePlay")
return
}
response, err := h.gamificationService.CreateGamePlay(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePlay -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::CreateGamePlay")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGamePlay")
}
func (h *GamificationHandler) GetGamePlay(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePlay -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePlayEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePlay")
return
}
response, err := h.gamificationService.GetGamePlay(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePlay -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::GetGamePlay")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePlay")
}
func (h *GamificationHandler) ListGamePlays(c *gin.Context) {
ctx := c.Request.Context()
var req contract.ListGamePlaysRequest
if err := c.ShouldBindQuery(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePlays -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePlays")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateListGamePlaysRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGamePlays -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePlays")
return
}
response, err := h.gamificationService.ListGamePlays(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePlays -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::ListGamePlays")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGamePlays")
}
// Omset Tracker Handlers
func (h *GamificationHandler) CreateOmsetTracker(c *gin.Context) {
ctx := c.Request.Context()
var req contract.CreateOmsetTrackerRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateOmsetTracker -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateOmsetTracker")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateCreateOmsetTrackerRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateOmsetTracker -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateOmsetTracker")
return
}
response, err := h.gamificationService.CreateOmsetTracker(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateOmsetTracker -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::CreateOmsetTracker")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateOmsetTracker")
}
func (h *GamificationHandler) GetOmsetTracker(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetOmsetTracker -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetOmsetTracker")
return
}
response, err := h.gamificationService.GetOmsetTracker(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetOmsetTracker -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::GetOmsetTracker")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetOmsetTracker")
}
func (h *GamificationHandler) ListOmsetTrackers(c *gin.Context) {
ctx := c.Request.Context()
var req contract.ListOmsetTrackerRequest
if err := c.ShouldBindQuery(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListOmsetTrackers -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListOmsetTrackers")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateListOmsetTrackerRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListOmsetTrackers -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListOmsetTrackers")
return
}
response, err := h.gamificationService.ListOmsetTrackers(ctx, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListOmsetTrackers -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::ListOmsetTrackers")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListOmsetTrackers")
}
func (h *GamificationHandler) UpdateOmsetTracker(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker")
return
}
var req contract.UpdateOmsetTrackerRequest
if err := c.ShouldBindJSON(&req); err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> request binding failed")
validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker")
return
}
validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateOmsetTrackerRequest(&req)
if validationError != nil {
logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateOmsetTracker -> request validation failed")
validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error())
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker")
return
}
response, err := h.gamificationService.UpdateOmsetTracker(ctx, id, &req)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::UpdateOmsetTracker")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateOmsetTracker")
}
func (h *GamificationHandler) DeleteOmsetTracker(c *gin.Context) {
ctx := c.Request.Context()
idStr := c.Param("id")
id, err := uuid.Parse(idStr)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteOmsetTracker -> invalid ID")
validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteOmsetTracker")
return
}
err = h.gamificationService.DeleteOmsetTracker(ctx, id)
if err != nil {
logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteOmsetTracker -> service call failed")
util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::DeleteOmsetTracker")
return
}
util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteOmsetTracker")
}