66 lines
2.7 KiB
Go
66 lines
2.7 KiB
Go
package processor
|
|||
|
|
|
||
|
|
import (
|
||
|
|
"testing"
|
||
|
|
|
||
|
|
"github.com/google/uuid"
|
||
|
|
"github.com/stretchr/testify/assert"
|
||
|
|
|
||
|
|
"apskel-pos-be/internal/entities"
|
||
|
|
)
|
||
|
|
|
||
|
|
func gameEvent(multiplier *float64, bonus *int64) entities.GameEvent {
|
||
|
|
return entities.GameEvent{ID: uuid.New(), BudgetID: uuid.New(), Multiplier: multiplier, Bonus: bonus}
|
||
|
|
}
|
||
|
|
|
||
|
|
func amounts(parts []gameRewardComponent) []int64 {
|
||
|
|
out := make([]int64, 0, len(parts))
|
||
|
|
for _, p := range parts {
|
||
|
|
out = append(out, p.Amount)
|
||
|
|
}
|
||
|
|
return out
|
||
|
|
}
|
||
|
|
|
||
|
|
// PRD §7, §14, §16 with the default stacking rules.
|
||
|
|
func TestRewardComponents(t *testing.T) {
|
||
|
|
ramadan := gameEvent(ptr(2.0), nil)
|
||
|
|
parts, capped := rewardComponents(10, 0, []entities.GameEvent{ramadan})
|
||
|
|
assert.False(t, capped)
|
||
|
|
assert.Equal(t, []int64{10, 10}, amounts(parts), "10 Coin + Ramadan 2x: 10 from the global budget, 10 from the event's")
|
||
|
|
assert.Equal(t, gameRewardKindBase, parts[0].Kind)
|
||
|
|
assert.Equal(t, gameRewardKindEvent, parts[1].Kind)
|
||
|
|
assert.Equal(t, ramadan.BudgetID, parts[1].BudgetID)
|
||
|
|
assert.Equal(t, ramadan.ID, *parts[1].EventID)
|
||
|
|
|
||
|
|
// Each event works on the base: 2x and 1.5x add 10 and 5, they do not compound.
|
||
|
|
// Bonuses are counted on their own.
|
||
|
|
parts, _ = rewardComponents(10, 0, []entities.GameEvent{gameEvent(ptr(2.0), nil), gameEvent(ptr(1.5), ptr(int64(3))), gameEvent(nil, ptr(int64(5)))})
|
||
|
|
assert.Equal(t, []int64{10, 10, 8, 5}, amounts(parts))
|
||
|
|
|
||
|
|
// Rounded down to whole EnakCoin.
|
||
|
|
parts, _ = rewardComponents(3, 0, []entities.GameEvent{gameEvent(ptr(1.5), nil), gameEvent(ptr(1.33), nil)})
|
||
|
|
assert.Equal(t, []int64{3, 1}, amounts(parts), "1.5 adds 1.5 → 1; 1.33 adds 0.99 → 0 and is left out")
|
||
|
|
|
||
|
|
// The cap holds for the total, cutting the lowest priority event first.
|
||
|
|
parts, capped = rewardComponents(10, 22, []entities.GameEvent{gameEvent(ptr(2.0), nil), gameEvent(nil, ptr(int64(5)))})
|
||
|
|
assert.True(t, capped)
|
||
|
|
assert.Equal(t, []int64{10, 10, 2}, amounts(parts))
|
||
|
|
assert.Equal(t, []int64{10, 10, 5}, []int64{parts[0].Earned, parts[1].Earned, parts[2].Earned})
|
||
|
|
parts, _ = rewardComponents(30, 20, []entities.GameEvent{gameEvent(ptr(2.0), nil)})
|
||
|
|
assert.Equal(t, []int64{20, 0}, amounts(parts), "a base at the cap leaves events nothing")
|
||
|
|
|
||
|
|
// Nothing earned, nothing added: a bonus needs a play that earned.
|
||
|
|
parts, _ = rewardComponents(0, 0, []entities.GameEvent{gameEvent(nil, ptr(int64(5)))})
|
||
|
|
assert.Empty(t, parts)
|
||
|
|
|
||
|
|
// Events paid by the same budget pay one ledger row.
|
||
|
|
shared := uuid.New()
|
||
|
|
a, b := gameEvent(nil, ptr(int64(2))), gameEvent(nil, ptr(int64(3)))
|
||
|
|
a.BudgetID, b.BudgetID = shared, shared
|
||
|
|
parts, _ = rewardComponents(10, 0, []entities.GameEvent{a, b})
|
||
|
|
parts[0].BudgetID = uuid.New()
|
||
|
|
payments := paymentsByBudget(parts)
|
||
|
|
assert.Len(t, payments, 2)
|
||
|
|
assert.EqualValues(t, 5, payments[1].Amount)
|
||
|
|
}
|