feat(enakgame): spin as an EnakGame game; remove the old game flow
EnakGame phase 10 of docs/tasks-enakgame.md (EG-1001 to EG-1003). Spin (EG-1001) - PROBABILITY entries take an optional label (a wheel segment). The customer game list shows a PROBABILITY game's prizes (entry, label, amount, never weights), and completing returns the drawn prize, so the client can draw the wheel and stop it on the server's draw. - docs/enakgame-spin.md: the admin steps to set up spin per organization (no seeder) and the customer app flow. An HTTP test plays it end to end. Old game flow removed (EG-1002) - Routes POST /customer/spin, GET /customer/games, GET /customer/ferris-wheel, and admin /marketing/games, /marketing/game-prizes, /marketing/rewards, with their handlers, services, processors, repositories, validators, models, contracts, mappers and tests (GamePlayProcessor, SpinGameService, rewards, ...). This also closes RFC §15 findings 1 and 2 (double charge, spinning another org's game). - Tables games, game_prizes, game_plays and rewards stay for ledger history. entities.StringSlice moves to its own file; the omset tracker (unrouted) keeps game_id but no longer embeds the old game response. games.is_active dropped (EG-1003) - Migration 000115; nothing reads metadata.coin_cost any more. The EnakPoint integration docs now point at /customer/enakgame. The Postgres tests were not run: no test database here. Migration 000115 has not been run anywhere. The customer app must stop calling the removed endpoints before this is deployed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -53,15 +53,10 @@ const (
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// Gamification entities
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CustomerPointsEntity = "customer_points"
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TierEntity = "tier"
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GameEntity = "game"
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GamePrizeEntity = "game_prize"
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GamePlayEntity = "game_play"
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OmsetTrackerEntity = "omset_tracker"
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RewardEntity = "reward"
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CampaignEntity = "campaign"
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CampaignRuleEntity = "campaign_rule"
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CustomerEntity = "customer"
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SpinGameHandlerEntity = "spin_game_handler"
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UserDeviceServiceEntity = "user_device_service"
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NotificationServiceEntity = "notification_service"
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NotificationHandlerEntity = "notification_handler"
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