feat(enakgame): budget controller recommendations and analytics
EnakGame phase 9 of docs/tasks-enakgame.md (EG-901 to EG-903). Budget Controller (EG-901, EG-902) - GET /marketing/enakgame/budgets/:id/recommendation, GLOBAL budgets only: the multiplier (budget − realized) / (forecast − realized), within one step of 1, rounded down to two decimals, either way. Shows each game's new rules. - POST .../recommendation/accept with the multiplier the admin saw: recomputed in the transaction, then one new ACTIVE version per game, the old one RETIRED, audited with source budget_controller and RECOMMENDATION_ACCEPTED on the budget. - Migration 000112: base_config_id, multiplier and budget_id on game_reward_configs. Rules are always scaled from the admin's last version, so rounding does not compound and min/max are against what the admin set. - Guardrails in game_budgets.thresholds: max_step_percent 10, min/max multiplier 50-150%, cooldown_days 7 per organization. Provisional pending RFC §19.2 #4. - RewardCalculator.Scale for the four reward types: amounts only, rounded down. Analytics (EG-903) - GET /marketing/enakgame/analytics/games and /analytics/economy over a range of Asia/Jakarta days (at most 366), from game_sessions and the wallet ledger. - Migrations 000113 (game_sessions by organization and start) and 000114 (wallet_transactions by organization and time, CONCURRENTLY). The Postgres tests for accepting and analytics were not run: no test database here. Migrations 000112-000114 have not been run anywhere. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
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296708244e
+8
-3
@@ -604,6 +604,8 @@ func (a *App) initServices(processors *processors, repos *repositories, cfg *con
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inventoryService := service.NewInventoryService(processors.inventoryProcessor)
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orderService := service.NewOrderServiceImpl(processors.orderProcessor, repos.tableRepo, nil, processors.orderIngredientTransactionProcessor, *repos.productRecipeRepo, repos.txManager, repos.sessionRepo, processors.notificationProcessor, repos.userRepo) // Will be updated after orderIngredientTransactionService is created
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paymentMethodService := service.NewPaymentMethodService(processors.paymentMethodProcessor)
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enakGameAudit := processor.NewAuditLogger(repository.NewAuditLogRepository(a.db))
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gameBudgetMetrics := processor.NewGameBudgetMetricsProcessor(repository.NewGameBudgetRepository(a.db), repository.NewGameBudgetMetricsRepository(a.db))
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fileService := service.NewFileServiceImpl(processors.fileProcessor)
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var customerService service.CustomerService = service.NewCustomerService(processors.customerProcessor)
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analyticsService := service.NewAnalyticsServiceImpl(processors.analyticsProcessor)
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@@ -679,10 +681,13 @@ func (a *App) initServices(processors *processors, repos *repositories, cfg *con
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customerOutletService: service.NewCustomerOutletService(processors.customerOutletProcessor),
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customerOrderService: service.NewCustomerOrderService(processors.customerOrderProcessor),
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enakGameAdminService: service.NewEnakGameAdminService(processors.enakGameAdminProcessor, processors.gameBudgetProcessor,
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processor.NewGameBudgetMetricsProcessor(repository.NewGameBudgetRepository(a.db), repository.NewGameBudgetMetricsRepository(a.db)),
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gameBudgetMetrics,
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processor.NewGameBudgetControllerProcessor(repository.NewGameBudgetRepository(a.db), gameBudgetMetrics, repository.NewEnakGameRepository(a.db),
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enakGameAudit, repos.txManager),
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processor.NewGameEventProcessor(repository.NewGameEventRepository(a.db), repository.NewEnakGameRepository(a.db), repository.NewGameBudgetRepository(a.db),
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processor.NewAuditLogger(repository.NewAuditLogRepository(a.db)), repos.txManager),
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processors.voucherAdminProcessor),
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enakGameAudit, repos.txManager),
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processors.voucherAdminProcessor,
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processor.NewEnakGameAnalyticsProcessor(repository.NewEnakGameAnalyticsRepository(a.db))),
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enakGameCustomerService: service.NewEnakGameCustomerService(processors.gameSessionProcessor, processors.voucherRedemptionProcessor),
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}
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}
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