feat(enakgame): budget controller recommendations and analytics

EnakGame phase 9 of docs/tasks-enakgame.md (EG-901 to EG-903).

Budget Controller (EG-901, EG-902)
- GET /marketing/enakgame/budgets/:id/recommendation, GLOBAL budgets only: the
  multiplier (budget − realized) / (forecast − realized), within one step of 1,
  rounded down to two decimals, either way. Shows each game's new rules.
- POST .../recommendation/accept with the multiplier the admin saw: recomputed in the
  transaction, then one new ACTIVE version per game, the old one RETIRED, audited
  with source budget_controller and RECOMMENDATION_ACCEPTED on the budget.
- Migration 000112: base_config_id, multiplier and budget_id on
  game_reward_configs. Rules are always scaled from the admin's last version, so
  rounding does not compound and min/max are against what the admin set.
- Guardrails in game_budgets.thresholds: max_step_percent 10, min/max multiplier
  50-150%, cooldown_days 7 per organization. Provisional pending RFC §19.2 #4.
- RewardCalculator.Scale for the four reward types: amounts only, rounded down.

Analytics (EG-903)
- GET /marketing/enakgame/analytics/games and /analytics/economy over a range of
  Asia/Jakarta days (at most 366), from game_sessions and the wallet ledger.
- Migrations 000113 (game_sessions by organization and start) and 000114
  (wallet_transactions by organization and time, CONCURRENTLY).

The Postgres tests for accepting and analytics were not run: no test database here.
Migrations 000112-000114 have not been run anywhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
efrilm
2026-10-07 21:18:31 +07:00
co-authored by Claude Opus 5.5
parent 798a36bd6c
commit 296708244e
28 changed files with 1647 additions and 25 deletions
@@ -144,3 +144,38 @@ func TestRewardCalculator_RejectsInvalidRules(t *testing.T) {
assert.ErrorIs(t, err, ErrInvalidRewardRules, name)
}
}
// EG-902: the Budget Controller scales amounts, rounded down, and nothing else.
func TestRewardCalculator_Scale(t *testing.T) {
for name, tc := range map[string]struct {
rewardType, rules string
multiplier int64
want string
}{
"FIXED ×0.9": {constants.GameRewardTypeFixed, `{"amount": 10}`, 9_000, `{"amount":9}`},
"FIXED rounds": {constants.GameRewardTypeFixed, `{"amount": 5}`, 9_000, `{"amount":4}`},
"FIXED to zero": {constants.GameRewardTypeFixed, `{"amount": 1}`, 9_000, `{"amount":0}`},
"FIXED ×1.1": {constants.GameRewardTypeFixed, `{"amount": 10}`, 11_000, `{"amount":11}`},
"FIXED ×1": {constants.GameRewardTypeFixed, `{"amount": 7}`, 10_000, `{"amount":7}`},
"SCORE_BASED": {constants.GameRewardTypeScoreBased, `{"bands": [{"min": 0, "max": 100, "amount": 1}, {"min": 101, "amount": 20}]}`, 8_100, `{"bands":[{"min":0,"max":100,"amount":0},{"min":101,"amount":16}]}`},
"OUTCOME_BASED": {constants.GameRewardTypeOutcomeBased, `{"outcomes": {"PERFECT": 20, "GOOD": 10, "FAIL": 0}}`, 9_000, `{"outcomes":{"FAIL":0,"GOOD":9,"PERFECT":18}}`},
"PROBABILITY": {constants.GameRewardTypeProbability, `{"table": [{"weight": 1, "amount": 1000}, {"weight": 999, "amount": 0}]}`, 8_500, `{"table":[{"weight":1,"amount":850},{"weight":999,"amount":0}]}`},
} {
c, err := RewardCalculatorFor(tc.rewardType)
require.NoError(t, err)
scaled, err := c.Scale(json.RawMessage(tc.rules), tc.multiplier)
require.NoError(t, err, name)
assert.JSONEq(t, tc.want, string(scaled), name)
assert.NoError(t, c.Validate(scaled), "%s: scaled rules stay valid", name)
}
c, _ := RewardCalculatorFor(constants.GameRewardTypeFixed)
_, err := c.Scale(json.RawMessage(`{"amount": 9223372036854775807}`), 15_000)
assert.ErrorIs(t, err, ErrInvalidRewardRules, "overflow is refused, not wrapped")
_, err = c.Scale(json.RawMessage(`{"amount": -1}`), 9_000)
assert.ErrorIs(t, err, ErrInvalidRewardRules)
v, err := scaleRewardAmount(math.MaxInt64/15_000, 15_000)
require.NoError(t, err)
assert.EqualValues(t, math.MaxInt64/15_000*15_000/10_000, v)
}