feat(enakgame): game sessions, rewards, vouchers, budgets and events

EnakGame phases 1-8 of docs/tasks-enakgame.md (EG-101 to EG-803), built on the
existing EnakPoint/EnakCoin wallet (docs/rfc-enakgame.md).

Foundation (phase 1)
- Migrations 000103-000106: games extended with organization, slug, status,
  entry cost and result rules, old games archived (not deleted); budgets,
  versioned reward configs, sessions and session rewards; the ledger types
  GAME_SPEND_REFUND, GAME_REWARD and REWARD_REDEEM_REFUND; audit_logs.
- AuditLogger writes in the caller's transaction only.
- enakgame.limit.user_daily and global_daily organization settings.

Games and sessions (phases 2-4)
- Admin /marketing/enakgame: games, reward config versions (immutable but for
  status, one ACTIVE per game), budgets with non-overlapping global periods and
  a daily job opening the next month.
- Customer /customer/enakgame: start (Idempotency-Key, entry cost and config
  frozen on the session), complete (result validation, reward engine, max_reward
  cap, daily limits via game_reward_counters, one GAME_REWARD per budget),
  automatic refunds for system errors and deactivated games, and a session job.
- Reward engine: FIXED, SCORE_BASED, OUTCOME_BASED, PROBABILITY (crypto/rand),
  rounded down.

Vouchers and budgets (phases 5-6)
- Migration 000108 and 000107: vouchers, codes, redemptions, cost attribution;
  Economy Guard counters.
- STATIC and CODE_POOL redemption in one transaction with the REDEEM PIN action;
  realized cost traced through the lots to the budget that paid the reward.
- Budget metrics: realized cost, forecast, exposure and status. Migrations
  000109-000110 add the wallet_lots indexes they need, built CONCURRENTLY.

Events (phase 7)
- Migration 000111: game events, each with its own EVENT budget. Event extras
  stack per PRD §16 defaults, with event and per-customer limits.

External vouchers (phase 8)
- VoucherProvider contract, two-step PENDING redemption and a recovery job,
  tested with a fake provider. No provider adapter is registered yet, so
  EXTERNAL vouchers stay out of the catalog.

Not yet decided before release: reward rounding, event stacking, budget
exhaustion policy and thresholds (RFC §19.2). Migrations 000103-000111 have
not been run on any shared database.

Also fixes a leftover PAYMENT filter in a wallet test and a data race in a
test PIN fake.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
efrilm
2026-10-07 20:53:14 +07:00
co-authored by Claude Opus 5.5
parent 2c9753fae7
commit 798a36bd6c
92 changed files with 12392 additions and 23 deletions
+4 -1
View File
@@ -67,7 +67,8 @@ Nilai rupiah EnakPoint, kurs exchange, batas transfer, dan kedaluwarsa berlaku s
"exchange": { "coin_amount": 1, "point_amount": 1 },
"transfer": { "enabled": true, "min_amount": 1, "max_per_transaction": null, "daily_limit": null },
"point_expiry": { "…": "lihat bagian kedaluwarsa" },
"coin_expiry": { "…": "lihat bagian kedaluwarsa" }
"coin_expiry": { "…": "lihat bagian kedaluwarsa" },
"enakgame": { "user_daily_limit": 0, "global_daily_limit": 0 }
}
```
@@ -79,6 +80,8 @@ Nilai rupiah EnakPoint, kurs exchange, batas transfer, dan kedaluwarsa berlaku s
| `transfer.min_amount` | Minimal per transfer | 1 | ≥ 1 |
| `transfer.max_per_transaction` | Maksimal per transfer | kosong = tanpa batas | ≥ 1 |
| `transfer.daily_limit` | Batas harian per customer | kosong = tanpa batas | ≥ 1, dihitung per currency, reset tengah malam WIB |
| `enakgame.user_daily_limit` | Maksimal EnakCoin dari EnakGame per customer per hari | 0 = tanpa batas | ≥ 0, reset tengah malam WIB |
| `enakgame.global_daily_limit` | Maksimal EnakCoin dari EnakGame seluruh organisasi per hari | 0 = tanpa batas | ≥ 0, reset tengah malam WIB |
### Alur simpan