feat(enakgame): game sessions, rewards, vouchers, budgets and events
EnakGame phases 1-8 of docs/tasks-enakgame.md (EG-101 to EG-803), built on the existing EnakPoint/EnakCoin wallet (docs/rfc-enakgame.md). Foundation (phase 1) - Migrations 000103-000106: games extended with organization, slug, status, entry cost and result rules, old games archived (not deleted); budgets, versioned reward configs, sessions and session rewards; the ledger types GAME_SPEND_REFUND, GAME_REWARD and REWARD_REDEEM_REFUND; audit_logs. - AuditLogger writes in the caller's transaction only. - enakgame.limit.user_daily and global_daily organization settings. Games and sessions (phases 2-4) - Admin /marketing/enakgame: games, reward config versions (immutable but for status, one ACTIVE per game), budgets with non-overlapping global periods and a daily job opening the next month. - Customer /customer/enakgame: start (Idempotency-Key, entry cost and config frozen on the session), complete (result validation, reward engine, max_reward cap, daily limits via game_reward_counters, one GAME_REWARD per budget), automatic refunds for system errors and deactivated games, and a session job. - Reward engine: FIXED, SCORE_BASED, OUTCOME_BASED, PROBABILITY (crypto/rand), rounded down. Vouchers and budgets (phases 5-6) - Migration 000108 and 000107: vouchers, codes, redemptions, cost attribution; Economy Guard counters. - STATIC and CODE_POOL redemption in one transaction with the REDEEM PIN action; realized cost traced through the lots to the budget that paid the reward. - Budget metrics: realized cost, forecast, exposure and status. Migrations 000109-000110 add the wallet_lots indexes they need, built CONCURRENTLY. Events (phase 7) - Migration 000111: game events, each with its own EVENT budget. Event extras stack per PRD §16 defaults, with event and per-customer limits. External vouchers (phase 8) - VoucherProvider contract, two-step PENDING redemption and a recovery job, tested with a fake provider. No provider adapter is registered yet, so EXTERNAL vouchers stay out of the catalog. Not yet decided before release: reward rounding, event stacking, budget exhaustion policy and thresholds (RFC §19.2). Migrations 000103-000111 have not been run on any shared database. Also fixes a leftover PAYMENT filter in a wallet test and a data race in a test PIN fake. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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2c9753fae7
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@@ -105,6 +105,7 @@ func TestOrganizationLoyaltySettingsEndpoints_AgainstPostgres(t *testing.T) {
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assert.Equal(t, map[string]any{"coin_amount": float64(1), "point_amount": float64(1)}, got["exchange"])
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assert.Equal(t, true, got["transfer"].(map[string]any)["enabled"])
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assert.Equal(t, "MONTH", got["point_expiry"].(map[string]any)["unit"])
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assert.Equal(t, map[string]any{"user_daily_limit": float64(0), "global_daily_limit": float64(0)}, got["enakgame"], "0 is no limit")
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impact := got["impact"].(map[string]any)
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assert.EqualValues(t, 50000, impact["outstanding_points"])
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assert.EqualValues(t, impact["point_rupiah_before"], impact["point_rupiah_after"])
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@@ -177,4 +178,17 @@ func TestOrganizationLoyaltySettingsEndpoints_AgainstPostgres(t *testing.T) {
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status, body = call(http.MethodGet, "/manager/loyalty-settings", "")
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require.Equal(t, http.StatusOK, status, body)
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assert.EqualValues(t, 100, data(body)["point_value"])
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// The EnakGame limits (docs/rfc-enakgame.md §5.10) go through the same endpoint and
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// history.
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status, body = call(http.MethodPut, "/manager/loyalty-settings", `{"enakgame": {"user_daily_limit": 50, "global_daily_limit": 10000}}`)
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require.Equal(t, http.StatusOK, status, body)
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assert.Equal(t, map[string]any{"user_daily_limit": float64(50), "global_daily_limit": float64(10000)}, data(body)["enakgame"])
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var limits []struct{ Key, NewValue string }
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require.NoError(t, db.Raw(`SELECT key, new_value FROM loyalty_setting_changes WHERE organization_id = ? AND key LIKE 'enakgame.%' ORDER BY key`, org).Scan(&limits).Error)
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assert.Equal(t, []struct{ Key, NewValue string }{{"enakgame.limit.global_daily", "10000"}, {"enakgame.limit.user_daily", "50"}}, limits)
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status, _ = call(http.MethodPut, "/manager/loyalty-settings", `{"enakgame": {"user_daily_limit": -1}}`)
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assert.Equal(t, http.StatusBadRequest, status)
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status, _ = call(http.MethodPut, "/purchasing/loyalty-settings", `{"enakgame": {"user_daily_limit": 1}}`)
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assert.Equal(t, http.StatusForbidden, status)
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}
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