package entities import ( "time" "github.com/google/uuid" "gorm.io/gorm" ) type GamePrize struct { ID uuid.UUID `gorm:"type:uuid;primary_key;default:gen_random_uuid()" json:"id"` GameID uuid.UUID `gorm:"type:uuid;not null;index" json:"game_id" validate:"required"` Name string `gorm:"type:varchar(255);not null" json:"name" validate:"required"` Weight int `gorm:"not null" json:"weight" validate:"min=1"` Stock int `gorm:"default:0" json:"stock" validate:"min=0"` MaxStock *int `gorm:"" json:"max_stock,omitempty"` Threshold *int64 `gorm:"" json:"threshold,omitempty"` FallbackPrizeID *uuid.UUID `gorm:"type:uuid" json:"fallback_prize_id,omitempty"` Image *string `gorm:"type:varchar(500)" json:"image,omitempty"` Metadata Metadata `gorm:"type:jsonb;default:'{}'" json:"metadata"` CreatedAt time.Time `gorm:"autoCreateTime" json:"created_at"` UpdatedAt time.Time `gorm:"autoUpdateTime" json:"updated_at"` Game Game `gorm:"foreignKey:GameID" json:"game,omitempty"` FallbackPrize *GamePrize `gorm:"foreignKey:FallbackPrizeID" json:"fallback_prize,omitempty"` Plays []GamePlay `gorm:"foreignKey:PrizeID" json:"plays,omitempty"` } func (gp *GamePrize) BeforeCreate(tx *gorm.DB) error { if gp.ID == uuid.Nil { gp.ID = uuid.New() } return nil } func (GamePrize) TableName() string { return "game_prizes" }