package handler import ( "apskel-pos-be/internal/constants" "apskel-pos-be/internal/contract" "apskel-pos-be/internal/logger" "apskel-pos-be/internal/util" "strconv" "github.com/gin-gonic/gin" "github.com/google/uuid" ) // Tier Handlers func (h *GamificationHandler) CreateTier(c *gin.Context) { ctx := c.Request.Context() var req contract.CreateTierRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateTier -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateTier") return } validationError, validationErrorCode := h.gamificationValidator.ValidateCreateTierRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateTier -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateTier") return } response, err := h.gamificationService.CreateTier(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateTier -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::CreateTier") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateTier") } func (h *GamificationHandler) GetTier(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTier -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetTier") return } response, err := h.gamificationService.GetTier(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTier -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::GetTier") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetTier") } func (h *GamificationHandler) ListTiers(c *gin.Context) { ctx := c.Request.Context() var req contract.ListTiersRequest if err := c.ShouldBindQuery(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListTiers -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListTiers") return } validationError, validationErrorCode := h.gamificationValidator.ValidateListTiersRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListTiers -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListTiers") return } response, err := h.gamificationService.ListTiers(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListTiers -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::ListTiers") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListTiers") } func (h *GamificationHandler) UpdateTier(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier") return } var req contract.UpdateTierRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier") return } validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateTierRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateTier -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateTier") return } response, err := h.gamificationService.UpdateTier(ctx, id, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateTier -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::UpdateTier") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateTier") } func (h *GamificationHandler) DeleteTier(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteTier -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteTier") return } err = h.gamificationService.DeleteTier(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteTier -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::DeleteTier") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteTier") } func (h *GamificationHandler) GetTierByPoints(c *gin.Context) { ctx := c.Request.Context() pointsStr := c.Param("points") points, err := strconv.ParseInt(pointsStr, 10, 64) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTierByPoints -> invalid points") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.TierEntity, "Invalid points format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetTierByPoints") return } response, err := h.gamificationService.GetTierByPoints(ctx, points) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetTierByPoints -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.TierEntity, err.Error())}), "GamificationHandler::GetTierByPoints") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetTierByPoints") } // Game Handlers func (h *GamificationHandler) CreateGame(c *gin.Context) { ctx := c.Request.Context() var req contract.CreateGameRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGame -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGame") return } validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGameRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGame -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGame") return } response, err := h.gamificationService.CreateGame(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGame -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::CreateGame") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGame") } func (h *GamificationHandler) GetGame(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGame -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGame") return } response, err := h.gamificationService.GetGame(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGame -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::GetGame") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGame") } func (h *GamificationHandler) ListGames(c *gin.Context) { ctx := c.Request.Context() var req contract.ListGamesRequest if err := c.ShouldBindQuery(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGames -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGames") return } validationError, validationErrorCode := h.gamificationValidator.ValidateListGamesRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGames -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGames") return } response, err := h.gamificationService.ListGames(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGames -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::ListGames") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGames") } func (h *GamificationHandler) GetActiveGames(c *gin.Context) { ctx := c.Request.Context() response, err := h.gamificationService.GetActiveGames(ctx) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetActiveGames -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::GetActiveGames") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetActiveGames") } func (h *GamificationHandler) UpdateGame(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame") return } var req contract.UpdateGameRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame") return } validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateGameRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateGame -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGame") return } response, err := h.gamificationService.UpdateGame(ctx, id, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGame -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::UpdateGame") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateGame") } func (h *GamificationHandler) DeleteGame(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGame -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GameEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteGame") return } err = h.gamificationService.DeleteGame(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGame -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GameEntity, err.Error())}), "GamificationHandler::DeleteGame") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteGame") } // Game Prize Handlers func (h *GamificationHandler) CreateGamePrize(c *gin.Context) { ctx := c.Request.Context() var req contract.CreateGamePrizeRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePrize -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePrize") return } validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGamePrizeRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGamePrize -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePrize") return } response, err := h.gamificationService.CreateGamePrize(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePrize -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::CreateGamePrize") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGamePrize") } func (h *GamificationHandler) GetGamePrize(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrize -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePrize") return } response, err := h.gamificationService.GetGamePrize(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrize -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetGamePrize") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePrize") } func (h *GamificationHandler) ListGamePrizes(c *gin.Context) { ctx := c.Request.Context() var req contract.ListGamePrizesRequest if err := c.ShouldBindQuery(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePrizes -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePrizes") return } validationError, validationErrorCode := h.gamificationValidator.ValidateListGamePrizesRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGamePrizes -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePrizes") return } response, err := h.gamificationService.ListGamePrizes(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePrizes -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::ListGamePrizes") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGamePrizes") } func (h *GamificationHandler) UpdateGamePrize(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize") return } var req contract.UpdateGamePrizeRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize") return } validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateGamePrizeRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateGamePrize -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateGamePrize") return } response, err := h.gamificationService.UpdateGamePrize(ctx, id, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateGamePrize -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::UpdateGamePrize") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateGamePrize") } func (h *GamificationHandler) DeleteGamePrize(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGamePrize -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteGamePrize") return } err = h.gamificationService.DeleteGamePrize(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteGamePrize -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::DeleteGamePrize") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteGamePrize") } func (h *GamificationHandler) GetGamePrizesByGameID(c *gin.Context) { ctx := c.Request.Context() gameIDStr := c.Param("game_id") gameID, err := uuid.Parse(gameIDStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrizesByGameID -> invalid game ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid game ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePrizesByGameID") return } response, err := h.gamificationService.GetGamePrizesByGameID(ctx, gameID) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePrizesByGameID -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetGamePrizesByGameID") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePrizesByGameID") } func (h *GamificationHandler) GetAvailablePrizes(c *gin.Context) { ctx := c.Request.Context() gameIDStr := c.Param("game_id") gameID, err := uuid.Parse(gameIDStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetAvailablePrizes -> invalid game ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePrizeEntity, "Invalid game ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetAvailablePrizes") return } response, err := h.gamificationService.GetAvailablePrizes(ctx, gameID) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetAvailablePrizes -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePrizeEntity, err.Error())}), "GamificationHandler::GetAvailablePrizes") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetAvailablePrizes") } // Game Play Handlers func (h *GamificationHandler) CreateGamePlay(c *gin.Context) { ctx := c.Request.Context() var req contract.CreateGamePlayRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePlay -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePlay") return } validationError, validationErrorCode := h.gamificationValidator.ValidateCreateGamePlayRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateGamePlay -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateGamePlay") return } response, err := h.gamificationService.CreateGamePlay(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateGamePlay -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::CreateGamePlay") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateGamePlay") } func (h *GamificationHandler) GetGamePlay(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePlay -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.GamePlayEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetGamePlay") return } response, err := h.gamificationService.GetGamePlay(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetGamePlay -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::GetGamePlay") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetGamePlay") } func (h *GamificationHandler) ListGamePlays(c *gin.Context) { ctx := c.Request.Context() var req contract.ListGamePlaysRequest if err := c.ShouldBindQuery(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePlays -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePlays") return } validationError, validationErrorCode := h.gamificationValidator.ValidateListGamePlaysRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListGamePlays -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListGamePlays") return } response, err := h.gamificationService.ListGamePlays(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListGamePlays -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.GamePlayEntity, err.Error())}), "GamificationHandler::ListGamePlays") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListGamePlays") } // Omset Tracker Handlers func (h *GamificationHandler) CreateOmsetTracker(c *gin.Context) { ctx := c.Request.Context() var req contract.CreateOmsetTrackerRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateOmsetTracker -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateOmsetTracker") return } validationError, validationErrorCode := h.gamificationValidator.ValidateCreateOmsetTrackerRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::CreateOmsetTracker -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::CreateOmsetTracker") return } response, err := h.gamificationService.CreateOmsetTracker(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::CreateOmsetTracker -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::CreateOmsetTracker") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::CreateOmsetTracker") } func (h *GamificationHandler) GetOmsetTracker(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetOmsetTracker -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::GetOmsetTracker") return } response, err := h.gamificationService.GetOmsetTracker(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::GetOmsetTracker -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::GetOmsetTracker") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::GetOmsetTracker") } func (h *GamificationHandler) ListOmsetTrackers(c *gin.Context) { ctx := c.Request.Context() var req contract.ListOmsetTrackerRequest if err := c.ShouldBindQuery(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListOmsetTrackers -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListOmsetTrackers") return } validationError, validationErrorCode := h.gamificationValidator.ValidateListOmsetTrackerRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::ListOmsetTrackers -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::ListOmsetTrackers") return } response, err := h.gamificationService.ListOmsetTrackers(ctx, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::ListOmsetTrackers -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::ListOmsetTrackers") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::ListOmsetTrackers") } func (h *GamificationHandler) UpdateOmsetTracker(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker") return } var req contract.UpdateOmsetTrackerRequest if err := c.ShouldBindJSON(&req); err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> request binding failed") validationResponseError := contract.NewResponseError(constants.MissingFieldErrorCode, constants.RequestEntity, err.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker") return } validationError, validationErrorCode := h.gamificationValidator.ValidateUpdateOmsetTrackerRequest(&req) if validationError != nil { logger.FromContext(c.Request.Context()).WithError(validationError).Error("GamificationHandler::UpdateOmsetTracker -> request validation failed") validationResponseError := contract.NewResponseError(validationErrorCode, constants.RequestEntity, validationError.Error()) util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::UpdateOmsetTracker") return } response, err := h.gamificationService.UpdateOmsetTracker(ctx, id, &req) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::UpdateOmsetTracker -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::UpdateOmsetTracker") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(response), "GamificationHandler::UpdateOmsetTracker") } func (h *GamificationHandler) DeleteOmsetTracker(c *gin.Context) { ctx := c.Request.Context() idStr := c.Param("id") id, err := uuid.Parse(idStr) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteOmsetTracker -> invalid ID") validationResponseError := contract.NewResponseError(constants.InvalidFieldErrorCode, constants.OmsetTrackerEntity, "Invalid ID format") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{validationResponseError}), "GamificationHandler::DeleteOmsetTracker") return } err = h.gamificationService.DeleteOmsetTracker(ctx, id) if err != nil { logger.FromContext(c.Request.Context()).WithError(err).Error("GamificationHandler::DeleteOmsetTracker -> service call failed") util.HandleResponse(c.Writer, c.Request, contract.BuildErrorResponse([]*contract.ResponseError{contract.NewResponseError(constants.InternalServerErrorCode, constants.OmsetTrackerEntity, err.Error())}), "GamificationHandler::DeleteOmsetTracker") return } util.HandleResponse(c.Writer, c.Request, contract.BuildSuccessResponse(nil), "GamificationHandler::DeleteOmsetTracker") }