Aditya Siregar d3db08fd15 wheel
2025-09-18 12:29:27 +07:00

113 lines
2.7 KiB
Go

package repository
import (
"apskel-pos-be/internal/entities"
"context"
"fmt"
"github.com/google/uuid"
"gorm.io/gorm"
)
type GameRepository struct {
db *gorm.DB
}
func NewGameRepository(db *gorm.DB) *GameRepository {
return &GameRepository{db: db}
}
func (r *GameRepository) Create(ctx context.Context, game *entities.Game) error {
return r.db.WithContext(ctx).Create(game).Error
}
func (r *GameRepository) GetByID(ctx context.Context, id uuid.UUID) (*entities.Game, error) {
var game entities.Game
err := r.db.WithContext(ctx).Preload("Prizes").Where("id = ?", id).First(&game).Error
if err != nil {
return nil, err
}
return &game, nil
}
func (r *GameRepository) List(ctx context.Context, offset, limit int, search, gameType string, isActive *bool, sortBy, sortOrder string) ([]entities.Game, int64, error) {
var games []entities.Game
var total int64
query := r.db.WithContext(ctx).Preload("Prizes")
if search != "" {
searchTerm := "%" + search + "%"
query = query.Where("name ILIKE ?", searchTerm)
}
if gameType != "" {
query = query.Where("type = ?", gameType)
}
if isActive != nil {
query = query.Where("is_active = ?", *isActive)
}
if err := query.Model(&entities.Game{}).Count(&total).Error; err != nil {
return nil, 0, err
}
if sortBy != "" {
if sortOrder == "" {
sortOrder = "asc"
}
query = query.Order(fmt.Sprintf("%s %s", sortBy, sortOrder))
} else {
query = query.Order("created_at DESC")
}
err := query.Offset(offset).Limit(limit).Find(&games).Error
if err != nil {
return nil, 0, err
}
return games, total, nil
}
func (r *GameRepository) Update(ctx context.Context, game *entities.Game) error {
return r.db.WithContext(ctx).Save(game).Error
}
func (r *GameRepository) Delete(ctx context.Context, id uuid.UUID) error {
return r.db.WithContext(ctx).Delete(&entities.Game{}, id).Error
}
func (r *GameRepository) GetActiveGames(ctx context.Context) ([]entities.Game, error) {
var games []entities.Game
err := r.db.WithContext(ctx).Preload("Prizes").Where("is_active = ?", true).Find(&games).Error
if err != nil {
return nil, err
}
return games, nil
}
func (r *GameRepository) GetActiveSpinGames(ctx context.Context) ([]entities.Game, error) {
var games []entities.Game
err := r.db.WithContext(ctx).
Preload("Prizes").
Where("is_active = ? AND type = ?", true, entities.GameTypeSpin).
Find(&games).Error
if err != nil {
return nil, err
}
return games, nil
}
func (r *GameRepository) GetFerrisWheelGame(ctx context.Context) (*entities.Game, error) {
var game entities.Game
err := r.db.WithContext(ctx).
Preload("Prizes").
Where("is_active = ? AND type = ?", true, "SPIN").
First(&game).Error
if err != nil {
return nil, err
}
return &game, nil
}