557 lines
15 KiB
Go
557 lines
15 KiB
Go
package validator
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import (
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"apskel-pos-be/internal/contract"
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"errors"
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"strings"
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"github.com/go-playground/validator/v10"
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)
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type GamificationValidator interface {
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// Customer Points
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ValidateCreateCustomerPointsRequest(req *contract.CreateCustomerPointsRequest) (error, string)
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ValidateUpdateCustomerPointsRequest(req *contract.UpdateCustomerPointsRequest) (error, string)
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ValidateListCustomerPointsRequest(req *contract.ListCustomerPointsRequest) (error, string)
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ValidateAddCustomerPointsRequest(req *contract.AddCustomerPointsRequest) (error, string)
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ValidateDeductCustomerPointsRequest(req *contract.DeductCustomerPointsRequest) (error, string)
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// Customer Tokens
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ValidateCreateCustomerTokensRequest(req *contract.CreateCustomerTokensRequest) (error, string)
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ValidateUpdateCustomerTokensRequest(req *contract.UpdateCustomerTokensRequest) (error, string)
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ValidateListCustomerTokensRequest(req *contract.ListCustomerTokensRequest) (error, string)
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ValidateAddCustomerTokensRequest(req *contract.AddCustomerTokensRequest) (error, string)
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ValidateDeductCustomerTokensRequest(req *contract.DeductCustomerTokensRequest) (error, string)
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// Tiers
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ValidateCreateTierRequest(req *contract.CreateTierRequest) (error, string)
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ValidateUpdateTierRequest(req *contract.UpdateTierRequest) (error, string)
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ValidateListTiersRequest(req *contract.ListTiersRequest) (error, string)
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// Games
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ValidateCreateGameRequest(req *contract.CreateGameRequest) (error, string)
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ValidateUpdateGameRequest(req *contract.UpdateGameRequest) (error, string)
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ValidateListGamesRequest(req *contract.ListGamesRequest) (error, string)
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// Game Prizes
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ValidateCreateGamePrizeRequest(req *contract.CreateGamePrizeRequest) (error, string)
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ValidateUpdateGamePrizeRequest(req *contract.UpdateGamePrizeRequest) (error, string)
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ValidateListGamePrizesRequest(req *contract.ListGamePrizesRequest) (error, string)
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// Game Plays
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ValidateCreateGamePlayRequest(req *contract.CreateGamePlayRequest) (error, string)
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ValidateListGamePlaysRequest(req *contract.ListGamePlaysRequest) (error, string)
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ValidatePlayGameRequest(req *contract.PlayGameRequest) (error, string)
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// Omset Tracker
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ValidateCreateOmsetTrackerRequest(req *contract.CreateOmsetTrackerRequest) (error, string)
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ValidateUpdateOmsetTrackerRequest(req *contract.UpdateOmsetTrackerRequest) (error, string)
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ValidateListOmsetTrackerRequest(req *contract.ListOmsetTrackerRequest) (error, string)
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ValidateAddOmsetRequest(req *contract.AddOmsetRequest) (error, string)
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}
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type GamificationValidatorImpl struct {
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validate *validator.Validate
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}
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func NewGamificationValidator() *GamificationValidatorImpl {
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return &GamificationValidatorImpl{
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validate: validator.New(),
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}
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}
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// Customer Points Validators
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func (v *GamificationValidatorImpl) ValidateCreateCustomerPointsRequest(req *contract.CreateCustomerPointsRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Balance < 0 {
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return errors.New("balance cannot be negative"), "INVALID_BALANCE"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateCustomerPointsRequest(req *contract.UpdateCustomerPointsRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Balance < 0 {
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return errors.New("balance cannot be negative"), "INVALID_BALANCE"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListCustomerPointsRequest(req *contract.ListCustomerPointsRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateAddCustomerPointsRequest(req *contract.AddCustomerPointsRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Points <= 0 {
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return errors.New("points must be greater than 0"), "INVALID_POINTS"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateDeductCustomerPointsRequest(req *contract.DeductCustomerPointsRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Points <= 0 {
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return errors.New("points must be greater than 0"), "INVALID_POINTS"
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}
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return nil, ""
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}
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// Customer Tokens Validators
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func (v *GamificationValidatorImpl) ValidateCreateCustomerTokensRequest(req *contract.CreateCustomerTokensRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Balance < 0 {
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return errors.New("balance cannot be negative"), "INVALID_BALANCE"
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}
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validTokenTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
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if !contains(validTokenTypes, req.TokenType) {
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return errors.New("invalid token type"), "INVALID_TOKEN_TYPE"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateCustomerTokensRequest(req *contract.UpdateCustomerTokensRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Balance < 0 {
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return errors.New("balance cannot be negative"), "INVALID_BALANCE"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListCustomerTokensRequest(req *contract.ListCustomerTokensRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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if req.TokenType != "" {
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validTokenTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
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if !contains(validTokenTypes, req.TokenType) {
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return errors.New("invalid token type"), "INVALID_TOKEN_TYPE"
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}
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateAddCustomerTokensRequest(req *contract.AddCustomerTokensRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Tokens <= 0 {
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return errors.New("tokens must be greater than 0"), "INVALID_TOKENS"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateDeductCustomerTokensRequest(req *contract.DeductCustomerTokensRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Tokens <= 0 {
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return errors.New("tokens must be greater than 0"), "INVALID_TOKENS"
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}
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return nil, ""
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}
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// Tier Validators
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func (v *GamificationValidatorImpl) ValidateCreateTierRequest(req *contract.CreateTierRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != "" {
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req.Name = strings.TrimSpace(req.Name)
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if req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(req.Name) > 100 {
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return errors.New("name cannot exceed 100 characters"), "INVALID_NAME"
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}
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}
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if req.MinPoints < 0 {
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return errors.New("min points cannot be negative"), "INVALID_MIN_POINTS"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateTierRequest(req *contract.UpdateTierRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != nil && *req.Name != "" {
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*req.Name = strings.TrimSpace(*req.Name)
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if *req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(*req.Name) > 100 {
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return errors.New("name cannot exceed 100 characters"), "INVALID_NAME"
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}
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}
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if req.MinPoints != nil && *req.MinPoints < 0 {
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return errors.New("min points cannot be negative"), "INVALID_MIN_POINTS"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListTiersRequest(req *contract.ListTiersRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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return nil, ""
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}
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// Game Validators
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func (v *GamificationValidatorImpl) ValidateCreateGameRequest(req *contract.CreateGameRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != "" {
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req.Name = strings.TrimSpace(req.Name)
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if req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(req.Name) > 255 {
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return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
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}
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}
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validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
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if !contains(validGameTypes, req.Type) {
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return errors.New("invalid game type"), "INVALID_GAME_TYPE"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateGameRequest(req *contract.UpdateGameRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != nil && *req.Name != "" {
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*req.Name = strings.TrimSpace(*req.Name)
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if *req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(*req.Name) > 255 {
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return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
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}
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}
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if req.Type != nil {
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validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
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if !contains(validGameTypes, *req.Type) {
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return errors.New("invalid game type"), "INVALID_GAME_TYPE"
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}
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListGamesRequest(req *contract.ListGamesRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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if req.Type != "" {
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validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
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if !contains(validGameTypes, req.Type) {
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return errors.New("invalid game type"), "INVALID_GAME_TYPE"
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}
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}
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return nil, ""
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}
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// Game Prize Validators
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func (v *GamificationValidatorImpl) ValidateCreateGamePrizeRequest(req *contract.CreateGamePrizeRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != "" {
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req.Name = strings.TrimSpace(req.Name)
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if req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(req.Name) > 255 {
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return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
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}
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}
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if req.Weight <= 0 {
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return errors.New("weight must be greater than 0"), "INVALID_WEIGHT"
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}
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if req.Stock < 0 {
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return errors.New("stock cannot be negative"), "INVALID_STOCK"
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}
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if req.MaxStock != nil && *req.MaxStock <= 0 {
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return errors.New("max stock must be greater than 0"), "INVALID_MAX_STOCK"
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}
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if req.Threshold != nil && *req.Threshold < 0 {
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return errors.New("threshold cannot be negative"), "INVALID_THRESHOLD"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateGamePrizeRequest(req *contract.UpdateGamePrizeRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Name != nil && *req.Name != "" {
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*req.Name = strings.TrimSpace(*req.Name)
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if *req.Name == "" {
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return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
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}
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if len(*req.Name) > 255 {
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return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
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}
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}
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if req.Weight != nil && *req.Weight <= 0 {
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return errors.New("weight must be greater than 0"), "INVALID_WEIGHT"
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}
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if req.Stock != nil && *req.Stock < 0 {
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return errors.New("stock cannot be negative"), "INVALID_STOCK"
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}
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if req.MaxStock != nil && *req.MaxStock <= 0 {
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return errors.New("max stock must be greater than 0"), "INVALID_MAX_STOCK"
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}
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if req.Threshold != nil && *req.Threshold < 0 {
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return errors.New("threshold cannot be negative"), "INVALID_THRESHOLD"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListGamePrizesRequest(req *contract.ListGamePrizesRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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return nil, ""
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}
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// Game Play Validators
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func (v *GamificationValidatorImpl) ValidateCreateGamePlayRequest(req *contract.CreateGamePlayRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.TokenUsed < 0 {
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return errors.New("token used cannot be negative"), "INVALID_TOKEN_USED"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListGamePlaysRequest(req *contract.ListGamePlaysRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
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req.Page = 1
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}
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if req.Limit <= 0 {
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req.Limit = 10
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}
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if req.Limit > 100 {
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req.Limit = 100
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidatePlayGameRequest(req *contract.PlayGameRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.TokenUsed < 0 {
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return errors.New("token used cannot be negative"), "INVALID_TOKEN_USED"
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}
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return nil, ""
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}
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// Omset Tracker Validators
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func (v *GamificationValidatorImpl) ValidateCreateOmsetTrackerRequest(req *contract.CreateOmsetTrackerRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
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if !contains(validPeriodTypes, req.PeriodType) {
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return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
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}
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if req.Total < 0 {
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return errors.New("total cannot be negative"), "INVALID_TOTAL"
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}
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if req.PeriodEnd.Before(req.PeriodStart) {
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return errors.New("period end must be after period start"), "INVALID_PERIOD"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateUpdateOmsetTrackerRequest(req *contract.UpdateOmsetTrackerRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.PeriodType != nil {
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validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
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if !contains(validPeriodTypes, *req.PeriodType) {
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return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
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}
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}
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if req.Total != nil && *req.Total < 0 {
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return errors.New("total cannot be negative"), "INVALID_TOTAL"
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}
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if req.PeriodStart != nil && req.PeriodEnd != nil && req.PeriodEnd.Before(*req.PeriodStart) {
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return errors.New("period end must be after period start"), "INVALID_PERIOD"
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}
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return nil, ""
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}
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func (v *GamificationValidatorImpl) ValidateListOmsetTrackerRequest(req *contract.ListOmsetTrackerRequest) (error, string) {
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if err := v.validate.Struct(req); err != nil {
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return err, "VALIDATION_ERROR"
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}
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if req.Page <= 0 {
|
|
req.Page = 1
|
|
}
|
|
if req.Limit <= 0 {
|
|
req.Limit = 10
|
|
}
|
|
if req.Limit > 100 {
|
|
req.Limit = 100
|
|
}
|
|
|
|
if req.PeriodType != "" {
|
|
validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
|
|
if !contains(validPeriodTypes, req.PeriodType) {
|
|
return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
|
|
}
|
|
}
|
|
|
|
return nil, ""
|
|
}
|
|
|
|
func (v *GamificationValidatorImpl) ValidateAddOmsetRequest(req *contract.AddOmsetRequest) (error, string) {
|
|
if err := v.validate.Struct(req); err != nil {
|
|
return err, "VALIDATION_ERROR"
|
|
}
|
|
|
|
if req.Amount <= 0 {
|
|
return errors.New("amount must be greater than 0"), "INVALID_AMOUNT"
|
|
}
|
|
|
|
return nil, ""
|
|
}
|