apskel-pos-backend/internal/validator/gamification_validator.go
2025-09-17 19:30:17 +07:00

557 lines
15 KiB
Go

package validator
import (
"apskel-pos-be/internal/contract"
"errors"
"strings"
"github.com/go-playground/validator/v10"
)
type GamificationValidator interface {
// Customer Points
ValidateCreateCustomerPointsRequest(req *contract.CreateCustomerPointsRequest) (error, string)
ValidateUpdateCustomerPointsRequest(req *contract.UpdateCustomerPointsRequest) (error, string)
ValidateListCustomerPointsRequest(req *contract.ListCustomerPointsRequest) (error, string)
ValidateAddCustomerPointsRequest(req *contract.AddCustomerPointsRequest) (error, string)
ValidateDeductCustomerPointsRequest(req *contract.DeductCustomerPointsRequest) (error, string)
// Customer Tokens
ValidateCreateCustomerTokensRequest(req *contract.CreateCustomerTokensRequest) (error, string)
ValidateUpdateCustomerTokensRequest(req *contract.UpdateCustomerTokensRequest) (error, string)
ValidateListCustomerTokensRequest(req *contract.ListCustomerTokensRequest) (error, string)
ValidateAddCustomerTokensRequest(req *contract.AddCustomerTokensRequest) (error, string)
ValidateDeductCustomerTokensRequest(req *contract.DeductCustomerTokensRequest) (error, string)
// Tiers
ValidateCreateTierRequest(req *contract.CreateTierRequest) (error, string)
ValidateUpdateTierRequest(req *contract.UpdateTierRequest) (error, string)
ValidateListTiersRequest(req *contract.ListTiersRequest) (error, string)
// Games
ValidateCreateGameRequest(req *contract.CreateGameRequest) (error, string)
ValidateUpdateGameRequest(req *contract.UpdateGameRequest) (error, string)
ValidateListGamesRequest(req *contract.ListGamesRequest) (error, string)
// Game Prizes
ValidateCreateGamePrizeRequest(req *contract.CreateGamePrizeRequest) (error, string)
ValidateUpdateGamePrizeRequest(req *contract.UpdateGamePrizeRequest) (error, string)
ValidateListGamePrizesRequest(req *contract.ListGamePrizesRequest) (error, string)
// Game Plays
ValidateCreateGamePlayRequest(req *contract.CreateGamePlayRequest) (error, string)
ValidateListGamePlaysRequest(req *contract.ListGamePlaysRequest) (error, string)
ValidatePlayGameRequest(req *contract.PlayGameRequest) (error, string)
// Omset Tracker
ValidateCreateOmsetTrackerRequest(req *contract.CreateOmsetTrackerRequest) (error, string)
ValidateUpdateOmsetTrackerRequest(req *contract.UpdateOmsetTrackerRequest) (error, string)
ValidateListOmsetTrackerRequest(req *contract.ListOmsetTrackerRequest) (error, string)
ValidateAddOmsetRequest(req *contract.AddOmsetRequest) (error, string)
}
type GamificationValidatorImpl struct {
validate *validator.Validate
}
func NewGamificationValidator() *GamificationValidatorImpl {
return &GamificationValidatorImpl{
validate: validator.New(),
}
}
// Customer Points Validators
func (v *GamificationValidatorImpl) ValidateCreateCustomerPointsRequest(req *contract.CreateCustomerPointsRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Balance < 0 {
return errors.New("balance cannot be negative"), "INVALID_BALANCE"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateCustomerPointsRequest(req *contract.UpdateCustomerPointsRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Balance < 0 {
return errors.New("balance cannot be negative"), "INVALID_BALANCE"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListCustomerPointsRequest(req *contract.ListCustomerPointsRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateAddCustomerPointsRequest(req *contract.AddCustomerPointsRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Points <= 0 {
return errors.New("points must be greater than 0"), "INVALID_POINTS"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateDeductCustomerPointsRequest(req *contract.DeductCustomerPointsRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Points <= 0 {
return errors.New("points must be greater than 0"), "INVALID_POINTS"
}
return nil, ""
}
// Customer Tokens Validators
func (v *GamificationValidatorImpl) ValidateCreateCustomerTokensRequest(req *contract.CreateCustomerTokensRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Balance < 0 {
return errors.New("balance cannot be negative"), "INVALID_BALANCE"
}
validTokenTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
if !contains(validTokenTypes, req.TokenType) {
return errors.New("invalid token type"), "INVALID_TOKEN_TYPE"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateCustomerTokensRequest(req *contract.UpdateCustomerTokensRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Balance < 0 {
return errors.New("balance cannot be negative"), "INVALID_BALANCE"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListCustomerTokensRequest(req *contract.ListCustomerTokensRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
if req.TokenType != "" {
validTokenTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
if !contains(validTokenTypes, req.TokenType) {
return errors.New("invalid token type"), "INVALID_TOKEN_TYPE"
}
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateAddCustomerTokensRequest(req *contract.AddCustomerTokensRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Tokens <= 0 {
return errors.New("tokens must be greater than 0"), "INVALID_TOKENS"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateDeductCustomerTokensRequest(req *contract.DeductCustomerTokensRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Tokens <= 0 {
return errors.New("tokens must be greater than 0"), "INVALID_TOKENS"
}
return nil, ""
}
// Tier Validators
func (v *GamificationValidatorImpl) ValidateCreateTierRequest(req *contract.CreateTierRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != "" {
req.Name = strings.TrimSpace(req.Name)
if req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(req.Name) > 100 {
return errors.New("name cannot exceed 100 characters"), "INVALID_NAME"
}
}
if req.MinPoints < 0 {
return errors.New("min points cannot be negative"), "INVALID_MIN_POINTS"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateTierRequest(req *contract.UpdateTierRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != nil && *req.Name != "" {
*req.Name = strings.TrimSpace(*req.Name)
if *req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(*req.Name) > 100 {
return errors.New("name cannot exceed 100 characters"), "INVALID_NAME"
}
}
if req.MinPoints != nil && *req.MinPoints < 0 {
return errors.New("min points cannot be negative"), "INVALID_MIN_POINTS"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListTiersRequest(req *contract.ListTiersRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
return nil, ""
}
// Game Validators
func (v *GamificationValidatorImpl) ValidateCreateGameRequest(req *contract.CreateGameRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != "" {
req.Name = strings.TrimSpace(req.Name)
if req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(req.Name) > 255 {
return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
}
}
validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
if !contains(validGameTypes, req.Type) {
return errors.New("invalid game type"), "INVALID_GAME_TYPE"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateGameRequest(req *contract.UpdateGameRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != nil && *req.Name != "" {
*req.Name = strings.TrimSpace(*req.Name)
if *req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(*req.Name) > 255 {
return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
}
}
if req.Type != nil {
validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
if !contains(validGameTypes, *req.Type) {
return errors.New("invalid game type"), "INVALID_GAME_TYPE"
}
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListGamesRequest(req *contract.ListGamesRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
if req.Type != "" {
validGameTypes := []string{"SPIN", "RAFFLE", "MINIGAME"}
if !contains(validGameTypes, req.Type) {
return errors.New("invalid game type"), "INVALID_GAME_TYPE"
}
}
return nil, ""
}
// Game Prize Validators
func (v *GamificationValidatorImpl) ValidateCreateGamePrizeRequest(req *contract.CreateGamePrizeRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != "" {
req.Name = strings.TrimSpace(req.Name)
if req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(req.Name) > 255 {
return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
}
}
if req.Weight <= 0 {
return errors.New("weight must be greater than 0"), "INVALID_WEIGHT"
}
if req.Stock < 0 {
return errors.New("stock cannot be negative"), "INVALID_STOCK"
}
if req.MaxStock != nil && *req.MaxStock <= 0 {
return errors.New("max stock must be greater than 0"), "INVALID_MAX_STOCK"
}
if req.Threshold != nil && *req.Threshold < 0 {
return errors.New("threshold cannot be negative"), "INVALID_THRESHOLD"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateGamePrizeRequest(req *contract.UpdateGamePrizeRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Name != nil && *req.Name != "" {
*req.Name = strings.TrimSpace(*req.Name)
if *req.Name == "" {
return errors.New("name cannot be empty or whitespace only"), "INVALID_NAME"
}
if len(*req.Name) > 255 {
return errors.New("name cannot exceed 255 characters"), "INVALID_NAME"
}
}
if req.Weight != nil && *req.Weight <= 0 {
return errors.New("weight must be greater than 0"), "INVALID_WEIGHT"
}
if req.Stock != nil && *req.Stock < 0 {
return errors.New("stock cannot be negative"), "INVALID_STOCK"
}
if req.MaxStock != nil && *req.MaxStock <= 0 {
return errors.New("max stock must be greater than 0"), "INVALID_MAX_STOCK"
}
if req.Threshold != nil && *req.Threshold < 0 {
return errors.New("threshold cannot be negative"), "INVALID_THRESHOLD"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListGamePrizesRequest(req *contract.ListGamePrizesRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
return nil, ""
}
// Game Play Validators
func (v *GamificationValidatorImpl) ValidateCreateGamePlayRequest(req *contract.CreateGamePlayRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.TokenUsed < 0 {
return errors.New("token used cannot be negative"), "INVALID_TOKEN_USED"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListGamePlaysRequest(req *contract.ListGamePlaysRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidatePlayGameRequest(req *contract.PlayGameRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.TokenUsed < 0 {
return errors.New("token used cannot be negative"), "INVALID_TOKEN_USED"
}
return nil, ""
}
// Omset Tracker Validators
func (v *GamificationValidatorImpl) ValidateCreateOmsetTrackerRequest(req *contract.CreateOmsetTrackerRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
if !contains(validPeriodTypes, req.PeriodType) {
return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
}
if req.Total < 0 {
return errors.New("total cannot be negative"), "INVALID_TOTAL"
}
if req.PeriodEnd.Before(req.PeriodStart) {
return errors.New("period end must be after period start"), "INVALID_PERIOD"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateUpdateOmsetTrackerRequest(req *contract.UpdateOmsetTrackerRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.PeriodType != nil {
validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
if !contains(validPeriodTypes, *req.PeriodType) {
return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
}
}
if req.Total != nil && *req.Total < 0 {
return errors.New("total cannot be negative"), "INVALID_TOTAL"
}
if req.PeriodStart != nil && req.PeriodEnd != nil && req.PeriodEnd.Before(*req.PeriodStart) {
return errors.New("period end must be after period start"), "INVALID_PERIOD"
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateListOmsetTrackerRequest(req *contract.ListOmsetTrackerRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Page <= 0 {
req.Page = 1
}
if req.Limit <= 0 {
req.Limit = 10
}
if req.Limit > 100 {
req.Limit = 100
}
if req.PeriodType != "" {
validPeriodTypes := []string{"DAILY", "WEEKLY", "MONTHLY", "TOTAL"}
if !contains(validPeriodTypes, req.PeriodType) {
return errors.New("invalid period type"), "INVALID_PERIOD_TYPE"
}
}
return nil, ""
}
func (v *GamificationValidatorImpl) ValidateAddOmsetRequest(req *contract.AddOmsetRequest) (error, string) {
if err := v.validate.Struct(req); err != nil {
return err, "VALIDATION_ERROR"
}
if req.Amount <= 0 {
return errors.New("amount must be greater than 0"), "INVALID_AMOUNT"
}
return nil, ""
}