138 lines
4.8 KiB
YAML
138 lines
4.8 KiB
YAML
name: enaklo_pos
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description: "ApskelPOS - Point of Sale Application"
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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environment:
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sdk: ">=3.2.4 <4.0.0"
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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cached_network_image: ^3.4.1
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connectivity_plus: ^6.1.0
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cupertino_icons: ^1.0.2
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dartz: ^0.10.1
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device_info_plus: ^11.1.0
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esc_pos_utils_plus: ^2.0.3
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flutter:
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sdk: flutter
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flutter_bloc: ^9.0.0
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flutter_riverpod: ^2.6.1
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flutter_svg: ^2.0.9
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freezed: ^2.4.6
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freezed_annotation: ^2.4.1
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hive: ^2.2.3
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horizontal_data_table: ^4.3.1
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http: ^1.2.0
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image: ^4.3.0
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image_picker: ^1.0.4
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intl: ^0.20.1
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open_file: ^3.3.2
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path_provider: ^2.1.2
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pdf: ^3.10.8
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permission_handler: ^11.3.1
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pie_chart: ^5.4.0
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print_bluetooth_thermal: ^1.1.6
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qr_flutter: ^4.1.0
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shared_preferences: ^2.2.2
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sqflite: ^2.3.2
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widgets_to_image: ^1.0.0
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flutter_esc_pos_network: ^1.0.3
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flutter_screenutil: ^5.9.3
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dio: ^5.8.0+1
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awesome_dio_interceptor: ^1.3.0
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another_flushbar: ^1.12.30
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dropdown_search: ^5.0.6
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fl_chart: ^1.0.0
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# imin_printer: ^0.6.10
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dev_dependencies:
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build_runner: ^2.4.6
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flutter_gen_runner: ^5.3.2
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flutter_lints: ^5.0.0
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flutter_test:
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sdk: flutter
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flutter_launcher_icons: ^0.14.4
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter_gen:
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output: lib/core/assets/
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integrations:
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flutter_svg: true
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flutter_launcher_icons:
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android: "launcher_icon"
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ios: true
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image_path: "assets/logo/logo.png"
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min_sdk_android: 21
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remove_alpha_ios: true
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adaptive_icon_background: "#FFFFFF"
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adaptive_icon_foreground: "assets/logo/logo.png"
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web:
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generate: true
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image_path: "assets/logo/logo.png"
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background_color: "#hexcode"
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theme_color: "#hexcode"
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windows:
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generate: true
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image_path: "assets/logo/logo.png"
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icon_size: 48
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macos:
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generate: true
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image_path: "assets/logo/logo.png"
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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assets:
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- assets/images/
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- assets/icons/
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- assets/logo/
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/assets-and-images/#resolution-aware
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/assets-and-images/#from-packages
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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fonts:
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- family: Quicksand
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fonts:
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- asset: assets/fonts/quicksand/Quicksand-Light.ttf
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weight: 300
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- asset: assets/fonts/quicksand/Quicksand-Regular.ttf
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weight: 400
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- asset: assets/fonts/quicksand/Quicksand-Medium.ttf
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weight: 500
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- asset: assets/fonts/quicksand/Quicksand-SemiBold.ttf
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weight: 600
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- asset: assets/fonts/quicksand/Quicksand-Bold.ttf
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weight: 700
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